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elf32.h
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elf32.h
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/* $VER: vlink elf32.h V0.14 (13.06.11)
*
* This file is part of vlink, a portable linker for multiple
* object formats.
* Copyright (c) 1997-2011 Frank Wille
*/
#include "elfcommon.h"
#include "elf32std.h"
struct ShdrNode {
struct node n;
struct Elf32_Shdr s;
};
/* .stab compilation units */
struct StabCompUnit {
struct node n;
long nameidx;
unsigned long entries;
struct list stabs;
struct StrTabList strtab;
};
/* Prototypes from t_elf32.c */
void elf32_parse(struct GlobalVars *,struct LinkFile *,struct Elf32_Ehdr *,
uint8_t (*)(uint8_t,struct RelocInsert *));
void elf32_initdynlink(struct GlobalVars *);
struct Section *elf32_dyntable(struct GlobalVars *,unsigned long,unsigned long,
uint8_t,uint8_t,uint8_t,int);
struct Symbol *elf32_pltgotentry(struct GlobalVars *,struct Section *,DynArg,
uint8_t,unsigned long,unsigned long,int);
struct Symbol *elf32_bssentry(struct GlobalVars *,const char *,struct Symbol *);
void elf32_dynamicentry(struct GlobalVars *,uint32_t,uint32_t,struct Section *);
void elf32_dyncreate(struct GlobalVars *,const char *);
unsigned long elf32_headersize(struct GlobalVars *);
void elf32_writerelocs(struct GlobalVars *,FILE *);
void elf32_writeobject(struct GlobalVars *,FILE *,uint16_t,int8_t,
uint8_t (*)(struct Reloc *));
void elf32_writeexec(struct GlobalVars *,FILE *,uint16_t,int8_t,
uint8_t (*)(struct Reloc *));