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UsersetTree.md

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UsersetTree

Properties

Name Type Description Notes
Root Pointer to Node [optional]

Methods

NewUsersetTree

func NewUsersetTree() *UsersetTree

NewUsersetTree instantiates a new UsersetTree object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewUsersetTreeWithDefaults

func NewUsersetTreeWithDefaults() *UsersetTree

NewUsersetTreeWithDefaults instantiates a new UsersetTree object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetRoot

func (o *UsersetTree) GetRoot() Node

GetRoot returns the Root field if non-nil, zero value otherwise.

GetRootOk

func (o *UsersetTree) GetRootOk() (*Node, bool)

GetRootOk returns a tuple with the Root field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRoot

func (o *UsersetTree) SetRoot(v Node)

SetRoot sets Root field to given value.

HasRoot

func (o *UsersetTree) HasRoot() bool

HasRoot returns a boolean if a field has been set.

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