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Are you going to realize export a scene with molecules to some 3d application such as blender, 3dMax or some other?
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It can be done easily. Which format would be more preferable?
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There is a STL, OBJ, FBX, COLLADA, 3DS, IGES; STEP, and VRML/X3D. 3DS and OBJ are more frequently used IMHO
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Are you going to realize export a scene with molecules to some 3d application such as blender, 3dMax or some other?
The text was updated successfully, but these errors were encountered: