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In-game time flow when wandering around the town #34

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mrfatguy opened this issue Mar 5, 2024 · 0 comments
Open

In-game time flow when wandering around the town #34

mrfatguy opened this issue Mar 5, 2024 · 0 comments
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feature New feature or request, requires business analysis in most cases

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@mrfatguy
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mrfatguy commented Mar 5, 2024

Please, implement the functionality of passing in-game time when player is in the town.

You should use 17.50x ratio meaning that for every 17 seconds of real time 300 seconds of in-game time (5 minutes or one change on the clock) must pass. Details: Game. Time and Date.

This task is for implementing time-flow only. There will be a separate task for implementing visual display of the passing time.

@mrfatguy mrfatguy added the feature New feature or request, requires business analysis in most cases label Mar 5, 2024
@mrfatguy mrfatguy changed the title In-game time flow In-game time flow when sitting in the town Mar 5, 2024
@mrfatguy mrfatguy changed the title In-game time flow when sitting in the town In-game time flow when wandering around the town Mar 6, 2024
@mrfatguy mrfatguy added this to the In-game world milestone Mar 12, 2024
This was referenced Mar 29, 2024
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