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Offload generation of blurred backgrounds to a worker
Until now the generation of the blurred backgrounds was done in a normal canvas, so it happened in the main thread and made the UI unresponsive while the image was being generated. Now, to solve that, the blurred background is generated in an OffscreenCanvas in a worker (if supported by the browser). Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
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/** | ||
* | ||
* @copyright Copyright (c) 2020, Daniel Calviño Sánchez (danxuliu@gmail.com) | ||
* | ||
* @license GNU AGPL version 3 or any later version | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU Affero General Public License as | ||
* published by the Free Software Foundation, either version 3 of the | ||
* License, or (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU Affero General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU Affero General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
* | ||
*/ | ||
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const fileReaderSync = new global.FileReaderSync() | ||
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onmessage = function(message) { | ||
const offscreenCanvas = new OffscreenCanvas(message.data.width, message.data.height) | ||
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const context = offscreenCanvas.getContext('2d') | ||
context.filter = `blur(${message.data.blurRadius}px)` | ||
context.drawImage(message.data.image, 0, 0, offscreenCanvas.width, offscreenCanvas.height) | ||
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offscreenCanvas.convertToBlob().then(blob => { | ||
postMessage({ | ||
id: message.data.id, | ||
blurredImageAsDataUrl: fileReaderSync.readAsDataURL(blob), | ||
}) | ||
}) | ||
} |
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