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HourBox.cs
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HourBox.cs
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using System;
using System.ComponentModel;
using System.Drawing;
using System.Text.RegularExpressions;
using System.Windows.Forms;
namespace HourBoxControl
{
// HourBox control - created by https://github.com/mooshmore
// If you will spot any 🐛 in the control - report it to me, and I'll fix them asap.
// If you have any questions or suggestions about the program feel free to message me about them.
// For usage tips and instructions read the readme file 📜.
// Also, thorough the program there are nearly everywhere textFront and textBack variables -
// those just simply translate to an hour component and minute component respectively, but for
// because they were a bit too long I've stuck with the textFront and textBack naming.
/// <summary>
/// Represents a custom HourBox control, which is designed to make working with time values easier and faster.
/// </summary>
public class HourBox : MaskedTextBox
{
protected override void OnCreateControl()
{
this.PromptChar = ' ';
this.Mask = "00:00";
if (DesignMode) return;
base.OnCreateControl();
// Prevents from adding any text or events when in a designer mode as the events can change the
// properties IN a designer which is not anticipated.
if (DesignMode) return;
defaultBackColor = Color.FromArgb(this.BackColor.A, this.BackColor.R, this.BackColor.G, this.BackColor.B);
defaultFontColor = Color.FromArgb(this.ForeColor.A, this.ForeColor.R, this.ForeColor.G, this.ForeColor.B);
#region Events
#region Tooltip on focus
this.GotFocus += ToolTipOnFocus_display;
this.LostFocus += ToolTipOnFocus_hide;
#endregion
#region Show mask only on focus
this.GotFocus += ShowMask;
this.LostFocus += HideMask;
// Also assigning this to a text changed event so that when the text inside is
// changed by a program hiding/showing the mask also takes place
this.TextChanged += HideMask;
this.TextChanged += ShowMask;
#endregion
#region Masking
this.GotFocus += (s, evnt) => SetCaretPosition(true);
this.LostFocus += MaskingValidation_out;
this.Click += (s, evnt) => SetCaretPosition(false);
this.KeyDown += Masking_keyDown;
this.KeyUp += Masking_keyUp;
this.TextChanged += Validate;
#endregion
#endregion
// Hide the mask if it has been set to do so
HideMask();
// Apply the mask only on the handle created to prevent it from setting up in the designer.
}
private Color defaultBackColor;
private Color defaultFontColor;
#region Helper methods
/// <summary>
/// Checks if the given text is empty / only has whitespaces.
/// </summary>
private static bool IsEmpty_space(string text) => text.Replace(" ", "") == "";
/// <summary>
/// Returns 0 if the text is empty / only has whitespaces; otherwise returns the parsed value.
/// </summary>
private static int ParseInt_Zero(string text) => IsEmpty_space(text) ? 0 : int.Parse(text);
/// <summary>
/// Returns a Substring(0, 2) of the given text.
/// </summary>
private static string TextFront(string text) => text.Substring(0, 2);
/// <summary>
/// Returns a Substring(3, 2) of the given text.
/// </summary>
private static string TextBack(string text) => text.Substring(3, 2);
/// <summary>
/// Formats a time so that it is always in a "HH:mm" format (no matter what) by adding spaces.
/// </summary>
private string FormatTime(string text)
{
// If the text doesn't include any characters (besides a colon) return a default HH:mm format with whitespaces.
if (IsEmpty_space(text.Replace(":", ""))) return " : ";
// Both the minute and hour components are acquired by referring to the position of the colon -
// acquiring it just by the substring might return an error because the value might not always have the
// same amounts of characters, for example: "3:52" or ":52", so it is just safer to get it by referring to the colons position.
string textFront = text.Substring(0, text.IndexOf(":") + 1);
string textBack = text.Substring(text.IndexOf(":"));
// Hour component
if (textFront == ":") textFront = " :";
else if (new Regex("^.:$").IsMatch(textFront)) textFront = " " + textFront;
// Minute component
if (textBack == ":") textBack = ": ";
else if (new Regex("^:.$").IsMatch(textBack))
textBack += " ";
// Automatically add hour component to "0{value}" if the HourLeadingZero is used
if (textFront[0] == ' ' && textFront[1] != ' ' && HourLeadingZero)
textFront = "0" + textFront.Substring(1);
return textFront + textBack.Substring(1);
}
/// <summary>
/// Formats the text to match the format of a minute component - mm.
/// This adds a leading zero (or two zeros).
/// If the given text is empty then the value is set to 00.
/// </summary>
/// <param name="returnEmpty">If this is set to true and the text is empty a " " is returned.</param>
private static string FixMinutes(string text, bool returnEmpty = false)
{
if (IsEmpty_space(text) && returnEmpty) return " ";
int minutes = ParseInt_Zero(text);
return minutes < 10 ? $"0{minutes}" : $"{minutes}";
}
/// <summary>
/// Formats the text to match the format of an hour component - hh.
/// This adds a leading zero (or two zeros if HourLeadingZero is set.).
/// If the given text is empty then a value of 0 is set.
/// </summary>
/// <param name="returnEmpty">If this is set to true and the text is empty a " " is returned.</param>
private string FixHours(string text, bool returnEmpty = false)
{
if (IsEmpty_space(text) && returnEmpty) return " ";
int hours = ParseInt_Zero(text);
return hours < 10
? HourLeadingZero ? $"0{hours}" : $" {hours}"
: $"{hours}";
}
#endregion
#region Text changed validation
/// <summary>
/// Checks if the text inside the control matches the HH:mm format - that is both syntax and values.
/// If not, it automatically replaces the incorrect values with blank text.
/// </summary>
private void Validate(object sender, EventArgs e)
{
string text = this.Text;
text = FormatTime(text);
string textFront = TextFront(text);
string textBack = TextBack(text);
// Change the hour component to blank text if:
// - there is only one space (correct it to two spaces)
// - the value is bigger than 23
// Do the same for the minute component (with max value of 59)
if (textFront.Replace(" ", "") != "" && int.Parse(textFront) > 23)
textFront = " ";
if (textBack.Replace(" ", "") != "" && int.Parse(textBack) > 59)
textBack = " ";
this.Text = textFront + ":" + textBack;
}
#endregion
#region Tooltip on focus
[
Description("The text that will be displayed when user focuses the control.")
]
public string ToolTipOnFocus { get; set; }
private readonly ToolTip FocusToolTip = new ToolTip();
/// <summary>
/// When the ToolTipOnFocus has any text inside of itself a tooltip with that text is displayed when the user
/// focuses the control. The tooltip hides when the control loses focus.
///
/// This is assigned to a Focus event.
/// </summary>
private void ToolTipOnFocus_display(object sender, EventArgs e) => FocusToolTip.Show(ToolTipOnFocus, this, this.Width + 5, 2, 999999);
/// <summary>
/// Hides the tooltip when the control loses focus.
///
/// This is assigned to a LostFocus event.
/// </summary>
private void ToolTipOnFocus_hide(object sender, EventArgs e) => FocusToolTip.Hide(this);
#endregion
#region Masking
[
Description("Whether to automatically add a leading hour zero when mask is choosen that uses time. When set to true it automatically changes the time from ex. 7:06 => 07:06."),
DefaultValue(typeof(bool), "False")
]
public bool HourLeadingZero { get; set; }
/// <summary>
/// When the user focuses the control a selection is automatically made.
/// When the control has been focused by pressing a tab the caret is always set on an hour component.
/// </summary>
private void SetCaretPosition(bool triggeredByATab)
{
int caretPosition = this.SelectionStart;
if (triggeredByATab || caretPosition < 3)
this.Select(0, 2);
else if (caretPosition >= 3)
this.Select(3, 2);
}
/// <summary>
/// When the control loses focus the text is automatically formatted - there is
/// a leading zero added to a minute and hour components if needed.
/// </summary>
private void MaskingValidation_out(object sender, EventArgs e)
{
string text = this.Text;
if (text.Replace(" ", "") == ":") return;
text = FormatTime(text);
// Fix hours and fix minutes fixes the components if needed.
this.Text = FixHours(TextFront(text)) + ":" + FixMinutes(TextBack(text));
}
#endregion
#region Keys event handling
private string textBeforeChange = "";
private int selectionLengthBeforeChange = 0;
private int caretPositionBeforeChange = 0;
/// <summary>
/// Handles the functionality for the delete and backspace keys.
///
/// Because unless like all of the other keys there is no way to suppress the default behaviour
/// of pressing the backspace and delete key so I had to make a workaround.
///
/// Pretty much what is happening is that in the Masking_keyDown method which is fired BEFORE the
/// backspace and delete key behaviour the data is saved before the event.
/// Later on, in the Masking_keyUp method, the data is "restored" to the values and the deleting event
/// is handled manually.
/// </summary>
private void Masking_keyUp(object sender, KeyEventArgs e)
{
// Execute the normal behaviour when the tab key is pressed
// - and don't do anything if the control isn't active.
if (e.KeyCode == Keys.Tab || this.ReadOnly || !this.Enabled)
return;
int caretPosition = caretPositionBeforeChange;
int selectionLength = selectionLengthBeforeChange;
textBeforeChange = FormatTime(textBeforeChange);
string textFront = TextFront(textBeforeChange);
string textBack = TextBack(textBeforeChange);
switch (e.KeyCode)
{
case Keys.Back:
// Everything was selected
if (selectionLength == 5)
{
this.Text = $" : ";
this.Select(0, 2);
}
// Position set at the hour component
else if (caretPosition < 3)
{
this.Text = $" :{textBack}";
this.Select(0, 2);
}
// Position set at the minute component
else if (caretPosition >= 3)
{
if (IsEmpty_space(textBack))
{
this.Text = $" : ";
this.Select(0, 2);
}
else
{
this.Text = $"{textFront}: ";
this.Select(3, 2);
}
}
break;
case Keys.Delete:
// Everything was selected
if (selectionLength == 5)
{
this.Text = $" : ";
this.Select(3, 2);
}
// Position set at the hour component
else if (caretPosition < 3)
{
if (IsEmpty_space(textFront))
{
this.Text = $" : ";
this.Select(3, 2);
}
else
{
this.Text = $" :{textBack}";
this.Select(0, 2);
}
}
// Position set at the minute component
else if (caretPosition >= 3)
{
this.Text = $"{textFront}: ";
this.Select(3, 2);
}
break;
}
}
/// <summary>
/// A method that handles all of the keyboard events and functionalities -
/// besides the delete and backspace - those are handled by the Masking_keyUp method.
/// </summary>
private void Masking_keyDown(object sender, KeyEventArgs e)
{
// Execute the normal behaviuor when the tab key is pressed
// - and don't do anything if the control isn't active.
if (e.KeyCode == Keys.Tab || this.ReadOnly || !this.Enabled)
return;
// Suppress all default behaviour of the keys - everything is handled by the program
// (this does not suppress the delete & backspace keys)
e.Handled = true;
e.SuppressKeyPress = true;
// Save the positions and text before any changes
// This is needed for handling the delete and backspace keys
textBeforeChange = this.Text;
selectionLengthBeforeChange = this.SelectionLength;
caretPositionBeforeChange = this.SelectionStart;
int caretPosition = this.SelectionStart;
string text = FormatTime(this.Text);
string textFront = TextFront(text);
string textBack = TextBack(text);
switch (e.KeyCode)
{
// Left key - move the selection to the hour component and fix the minutes component (if necessary)
case Keys.Left:
if (caretPosition >= 3)
this.Text = textFront + ":" + FixMinutes(textBack, true);
this.Select(0, 2);
return;
// Right key - move the selection to the minute component and fix the hours component (if necessary)
case Keys.Right:
if (caretPosition < 3)
this.Text = FixHours(textFront, true) + ":" + textBack;
this.Select(3, 2);
return;
// Up key - increase the value of the selected component
case Keys.Up:
// Hour component
if (caretPosition < 3)
{
// If the value was 23 or blank set it to 0
if (textFront == " " || textFront == "23")
textFront = " 0";
else
{
int valueFront = int.Parse(textFront);
if (valueFront < 23)
textFront = (valueFront + 1).ToString();
if (textFront.Length == 1)
textFront = $" {textFront}";
}
if (HourLeadingZero && textFront[0] == ' ')
textFront = $"0{textFront.Substring(1)}";
this.Text = textFront + ":" + textBack;
this.Select(0, 2);
}
// Minute component
else if (caretPosition >= 3)
{
if (textBack == " " || textBack == "59")
textBack = "00";
else
{
int valueBack = int.Parse(textBack);
if (valueBack > 8 && valueBack < 59)
textBack = (valueBack + 1).ToString();
else if (valueBack < 59)
textBack = $"0{valueBack + 1}";
}
this.Text = textFront + ":" + textBack;
this.Select(3, 2);
}
return;
// Key down - decrease the value of the selected component
case Keys.Down:
// Hour component
if (caretPosition < 3)
{
if (textFront == " " || textFront == " 0" || textFront == "00")
textFront = "23";
else
{
int valueFront = int.Parse(textFront);
if (valueFront > 0)
textFront = (valueFront - 1).ToString();
if (textFront.Length == 1)
textFront = $" {textFront}";
}
if (HourLeadingZero && textFront[0] == ' ')
textFront = $"0{textFront.Substring(1)}";
this.Text = textFront + ":" + textBack;
this.Select(0, 2);
}
// Minute component
else if (caretPosition >= 3)
{
if (textBack == " " || textBack == " 0" || textBack == "00")
textBack = "59";
else
{
int valueBack = int.Parse(textBack);
if (valueBack > 10 && valueBack <= 59)
textBack = (valueBack - 1).ToString();
else
textBack = $"0{valueBack - 1}";
}
this.Text = textFront + ":" + textBack;
this.Select(3, 2);
}
return;
case Keys.D0:
case Keys.NumPad0:
case Keys.D1:
case Keys.NumPad1:
case Keys.D2:
case Keys.NumPad2:
case Keys.D3:
case Keys.NumPad3:
case Keys.D4:
case Keys.NumPad4:
case Keys.D5:
case Keys.NumPad5:
case Keys.D6:
case Keys.NumPad6:
case Keys.D7:
case Keys.NumPad7:
case Keys.D8:
case Keys.NumPad8:
case Keys.D9:
case Keys.NumPad9:
// Passes the number of the key as an int
CaptureKeyPress(int.Parse(e.KeyCode.ToString().Substring(e.KeyCode.ToString().Length - 1)), textFront, textBack);
return;
// Copy the selected text to the clipboard
case Keys.C:
if (ModifierKeys.HasFlag(Keys.Control))
Clipboard.SetText(this.SelectedText);
return;
// Paste the clipboard text to the control if it is correct
case Keys.V:
if (ModifierKeys.HasFlag(Keys.Control))
{
// Remove whitespace and also replace '.' with ':' so that also the values like 11.52 are accepted.
string copyText = Clipboard.GetText().Replace(" ", "").Replace(".", ":");
// If the text contains a colon then it has to have a correct syntax - if it doesn't have it, do nothing.
if (copyText.Contains(":"))
{
if (System.TimeSpan.TryParse(copyText, out TimeSpan parsedTime))
this.TimeSpan = (TimeSpan?)parsedTime;
}
// Otherwise the text has to be shorter/equal to 2 characters and can be parsable.
// If it is, paste it in the selected component - but before checking if it is a correct value for the component.
else if (copyText.Length <= 2)
{
if (uint.TryParse(copyText, out uint parsedValue))
{
// Hour component
if (caretPosition < 3)
{
if (parsedValue < 10 && HourLeadingZero)
{
if (HourLeadingZero)
this.Text = $"0{parsedValue}:{textBack}";
else
this.Text = $" {parsedValue}:{textBack}";
}
else if (parsedValue <= 23)
this.Text = $"{parsedValue}:{textBack}";
}
// Minute component
else if (caretPosition >= 3)
{
if (parsedValue < 10)
this.Text = $"0{textFront}:{parsedValue}";
else if (parsedValue <= 59)
this.Text = $"{textFront}:{parsedValue}";
}
}
}
}
return;
}
}
/// <summary>
/// A method that is responsible for adding the given characters and changing the selection if necessary.
/// </summary>
/// <param name="insertValue">The value to be inserted.</param>
/// <param name="textFront">The hour component.</param>
/// <param name="textBack">The minute component.</param>
private void CaptureKeyPress(int insertValue, string textFront, string textBack)
{
int caretPosition = this.SelectionStart;
string secondFrontLetter = textFront.Substring(1);
string secondBackLetter = textBack.Substring(1);
int selectionStart = 0;
// Selected everything
if (caretPosition == 0 && this.SelectionLength == 5)
{
textFront = " ";
textBack = " ";
}
// Hour component
if (caretPosition < 3)
{
// What this does is that it automatically moves the caret to the minute component
// if nothing else can be added to the hour component - for example when you press
// 9, 5 or 4 the caret can be moved because you can't for example enter 91 or 52.
// Remove the previous character and put in the second one in the second position if:
if (ParseInt_Zero(textFront) >= 3 || // The components value is bigger/equal to 3
ParseInt_Zero(textFront) == 0 || // The components value is equal to 0
IsEmpty_space(textFront) || // The component is empty
(secondFrontLetter == "2" && insertValue > 3)) // The components value is bigger than 2 and the inserted value was bigger than 3 (the hour component can't be bigger than 23)
{
textFront = $" {insertValue}";
// If the value is bigger than 2 move the selection to the minute component - nothing else
// can be added because the value of an hour component can't be for example 34 or 50
if (insertValue > 2)
{
if (HourLeadingZero)
textFront = $"0{insertValue}";
selectionStart = 3;
}
else
selectionStart = 0;
}
// Move the second character to the first place and put the inserted character in the second place, and jump to the second time part when:
else if (new Regex("^ [0-2]$").IsMatch(textFront) || // Second character has a value between 0-2
new Regex("^0[0-2]$").IsMatch(textFront) && HourLeadingZero // The first character is zero and the econd character has a value between 0-2 and a HourLeadingZero is true
)
{
textFront = $"{secondFrontLetter}{insertValue}";
selectionStart = 3;
}
}
// Minute component
else if (caretPosition >= 3)
{
selectionStart = 3;
// Move the second character to the first place and put the inserted character in the second place when:
if (new Regex("^ [0-5]$").IsMatch(textBack)) // Second character has a value between 0-5
textBack = $"{secondBackLetter}{insertValue}";
// Otherwise (delete) the previous character and put in the inserted value
else
textBack = $" {insertValue}";
}
this.Text = textFront + ":" + textBack;
this.Select(selectionStart, 2);
}
#endregion
#region Getters & setters
/// <summary>
/// Gets or sets the value of the associated control.
/// If the control doesn't have any values in it this will return an empty string.
/// </summary>
[Browsable(false)]
public string Value
{
get => GetFormattedTextValue().Replace(" ", "");
set => this.Text = FormatTime(value);
}
/// <summary>
/// Checks the corectness and formats the text that is inside the control.
/// </summary>
/// <returns>The formatted value if everything was correct; Or a blank value if the field didn't had any values or the parsing failed.</returns>
private string GetFormattedTextValue()
{
string text = this.Text;
// Return blank value if the field doesn't have any value in it
if (text.Replace(" ", "").Replace(":", "") == "") return "";
text = FormatTime(text);
string textFront = FixHours(TextFront(text));
string textBack = FixMinutes(TextBack(text));
// A safety validation for cases when a .TextChanged event is used
// If any of the components fails to parse or is not in the correct
// boundaries of the component return a blank value.
if (int.TryParse(textFront, out int textFrontValue) && textFrontValue <= 23
&& int.TryParse(textBack, out int textBackValue) && textBackValue <= 59)
return textFront + ":" + textBack;
else
return "";
}
/// <summary>
/// Gets or sets the TimeSpan? value of the associated control.
/// If the control doesn't have any values in it this will return a null value.
/// </summary>
[Browsable(false)]
public TimeSpan? TimeSpan
{
get
{
if (this.Value == "") return null;
else return System.TimeSpan.Parse(this.Value);
}
set
{
if (value == null)
this.Value = "";
else
{
string time = ((TimeSpan)value).ToString(@"hh\:mm");
// Parsing by using a ToString format method leaves a hour leading zero,
// remove it
if (time[0] == '0')
time = time.Substring(1);
this.Value = time;
}
}
}
#endregion
#region Show mask only on focus
[Description("The mask is only shown when the user focuses the control or the control has text inside of it. This does not affect read only fields - they can't be changed - see HideMask method for more.")]
public bool ShowMaskOnlyOnFocus { get; set; }
/// <summary>
/// Sets the controls fore color back to the default one.
/// </summary>
private void ShowMask(object sender, EventArgs e)
{
if (ShowMaskOnlyOnFocus)
this.ForeColor = Color.FromArgb(defaultFontColor.A, defaultFontColor.R, defaultFontColor.G, defaultFontColor.B);
}
/// <summary>
/// Hides the mask if the field doesn't have any characters in it.
/// This does not apply when the controls read-only state is set to true.
/// </summary>
private void HideMask(object sender = null, EventArgs e = null)
{
if (ShowMaskOnlyOnFocus && this.Value == "")
{
// Before uncommenting this back up the files where the control is used - other.
// this.BackColor = this.BackColor;
// Technically simply doing this solves the problem and hides / shows the mask even when the field is read-only,
// but this somehow messes up the read-only back colour property itself - when changing the read-only property
// (both through the code and the designer) the back colour of the field doesn't change. Technically this would be
// possible to work by requiring to specify the back colour for default and read-only states, but it would take some
// time and it is not guaranteed to work.
// For more info:
// https://www.codeproject.com/Questions/359467/Change-forecolor-of-text-when-textbox-is-readonly
// https://stackoverflow.com/questions/20688408/how-do-you-change-the-text-color-of-a-readonly-textbox/20688985
// Changes the fore colour to the background colour to "hide" it.
// This does not work when the control ReadOnly property is set to true.
this.ForeColor = Color.FromArgb(defaultBackColor.A, defaultBackColor.R, defaultBackColor.G, defaultBackColor.B);
}
}
#endregion
}
}