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The set index referenced in game_tools.py can be invalid if a Custom Controllers Group is specified by the user in shifter
# check the folder and script
# if the target name exist abort and request another name
deformer_jnts = rigTopNode.rigGroups[3].connections()[0].members()
In the above example, with a Custom Controller group - rigTopNode.rigGroup[i] , i != 3, i=4
The text was updated successfully, but these errors were encountered:
The set index referenced in
game_tools.py
can be invalid if aCustom Controllers Group
is specified by the user in shifterIn the above example, with a Custom Controller group - rigTopNode.rigGroup[i] , i != 3, i=4
The text was updated successfully, but these errors were encountered: