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RA2YR:Brute Force 0.8.40

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@mbnq mbnq released this 08 May 09:59
· 187 commits to main since this release

0.8.4000

  • chronomonkey shield is back
  • chronomonkey is no longer immune to rad

0.8.4010

  • cnc-net client gui improvements
  • added 6 minutes option to chrono supplies dd
  • added random crates checkbox back
  • fixed default option for chrono supplies in lobby gui
  • buffed FV+GGI weapons
  • removed obsolete code
  • Wolverine ROT increased
  • added disable bronto sw for disable chrono checkbox
  • nerfed bronto
  • fixed some shadows
  • seal and tanya has sensors now
  • harriers should be avaiable to build as soon as player gets airpod
  • some fixes in animaldoomsday
  • virus particles buff
  • minor changes in goodie crates logic
  • increased ptero flying loop volume
  • minor cleaning in rulesmd.ini
  • pavement size increased

0.8.4017

  • AI improvements
  • Hospital should be passable for units now
  • removed deployer from t-rex in animaldoomsday
  • added AIInnerBase=yes to AI's clonned conyards
  • mapfix for amazon map

0.8.4017c

  • mapfix for amazon map
  • fixed map bfrmx_mp04t8

4017P

  • updated phobos with my own build
  • removed vehicle cap in crates
  • added chronobox

4021

  • added chronobox money cost to swcost dd in cgui
  • attempt to fix ai no sell back checkbox
  • added moneybox
  • added lootboxes checkbox to cgui
  • fixed some cgui issues

4026

  • removed tiberiumcrate from lootbox
  • attempt to switch to Phobos Include instead of Ares' one
  • 2nd attempt to indroduce Phobos' Include and Inheritance to the mod
  • fixed tutorial map
  • tutorial map improvements
  • no need techlab to build ships no more, only conyard and vehfactory
  • very minor Yuri naval AI changes