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Implement `usleep` for Windows OS.
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// +build cgo | ||
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// Copyright (C) 2018 G.J.R. Timmer <gjr.timmer@gmail.com>. | ||
// | ||
// Use of this source code is governed by an MIT-style | ||
// license that can be found in the LICENSE file. | ||
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package sqlite3 | ||
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// usleep is a function available on *nix based systems. | ||
// This function is not present in Windows. | ||
// Windows has a sleep function but this works with seconds | ||
// and not with microseconds as usleep. | ||
// | ||
// This code should improve performance on windows because | ||
// without the presence of usleep SQLite waits 1 second. | ||
// | ||
// Source: https://stackoverflow.com/questions/5801813/c-usleep-is-obsolete-workarounds-for-windows-mingw?utm_medium=organic&utm_source=google_rich_qa&utm_campaign=google_rich_qa | ||
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/* | ||
#include <windows.h> | ||
void usleep(__int64 usec) | ||
{ | ||
HANDLE timer; | ||
LARGE_INTEGER ft; | ||
// Convert to 100 nanosecond interval, negative value indicates relative time | ||
ft.QuadPart = -(10*usec); | ||
timer = CreateWaitableTimer(NULL, TRUE, NULL); | ||
SetWaitableTimer(timer, &ft, 0, NULL, NULL, 0); | ||
WaitForSingleObject(timer, INFINITE); | ||
CloseHandle(timer); | ||
} | ||
*/ | ||
import "C" | ||
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// EOF |