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APPLY_SAVING_ROD etc all map to saving throw #192

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mattgodbolt opened this issue Aug 29, 2020 · 1 comment
Open

APPLY_SAVING_ROD etc all map to saving throw #192

mattgodbolt opened this issue Aug 29, 2020 · 1 comment
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gameplay Something affecting or improving the gameplay experience question Further information is requested

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@mattgodbolt
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e.g.

    case APPLY_SAVING_PARA: ch.saving_throw += mod; break;
    case APPLY_SAVING_ROD: ch.saving_throw += mod; break;
    case APPLY_SAVING_PETRI: ch.saving_throw += mod; break;
    case APPLY_SAVING_BREATH: ch.saving_throw += mod; break;
    case APPLY_SAVING_SPELL: ch.saving_throw += mod; break;

Not sure this is intentional?

@mattgodbolt mattgodbolt added question Further information is requested gameplay Something affecting or improving the gameplay experience labels Aug 29, 2020
@mattgodbolt
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That said: items with multiple savings will stack, so something with s vs rod 10 and save sv spell 10 will get a saving roll of 20.

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Labels
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