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reparse overscaled tiles #1005

Merged
merged 1 commit into from
Feb 20, 2015
Merged

reparse overscaled tiles #1005

merged 1 commit into from
Feb 20, 2015

Commits on Feb 18, 2015

  1. reparse overscaled tiles

    When the current zoom is past the vectortile source's maxzoom, load
    overscaled tiles and parse them specifically for the current integer
    zoom level. This is necessary to:
    - make layout property functions work
    - let us place labels only 1 zoom level deep (for performance)
    
    Overscaled tile id's have the same x/y/w as their corresponding tiles
    from the source's maxzoom. For example:
    
    currentzoom: 18
    maxzoom: 16
    
    The overscaled tile { z: 18, x: 123, y: 456 }
    loads the real tile { x: 16, x: 123, y: 456 }
    ansis committed Feb 18, 2015
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