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When the current zoom is past the vectortile source's maxzoom, load overscaled tiles and parse them specifically for the current integer zoom level. This is necessary to: - make layout property functions work - let us place labels only 1 zoom level deep (for performance) Overscaled tile id's have the same x/y/w as their corresponding tiles from the source's maxzoom. For example: currentzoom: 18 maxzoom: 16 The overscaled tile { z: 18, x: 123, y: 456 } loads the real tile { x: 16, x: 123, y: 456 }
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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