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main.py
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main.py
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from turtle import Screen, Turtle
from paddle import Paddle, Ball
from score import Scoreboard
import time
screen= Screen()
screen.bgcolor("black")
screen.setup(width=800, height=600)
screen.title("Pong")
screen.tracer(0)
l_paddle = Paddle((-350, 0))
r_paddle = Paddle((350, 0))
ball = Ball()
scoreboard = Scoreboard()
screen.listen()
screen.onkey(r_paddle.go_up, "Up")
screen.onkey(r_paddle.go_down, "Down")
screen.onkey(l_paddle.go_up, "w")
screen.onkey(l_paddle.go_down, "s")
game_is_on= True
while game_is_on:
time.sleep(ball.move_speed)
screen.update()
ball.move()
if ball.ycor()>280 or ball.ycor()<-280:
ball.bounce_y()
if ball.xcor()>320 and ball.distance(r_paddle)<50 or ball.xcor()<-320 and ball.distance(l_paddle)<50:
ball.bounce_x()
if ball.xcor() > 380:
ball.reset_position()
scoreboard.l_point()
if ball.xcor() < -380:
ball.reset_position()
scoreboard.r_point()
screen.exitonclick()