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Project to implement different path finding algorithms in the military simulation Arma3

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Arma3Navigation

Project to implement different path finding algorithm in the military simulation Arma3

At the moment there are three different files:

createRoadMap

Initializes the nodes on the map and creates a file to establish a navigation map

dijkstraNavigation

Uses the Dijkstra Algorithm for pathfinfing

astarNavigation

Uses the A Star Algorithm for pathfinfing

status quo

Right now, everythings pumped into the file createRoadMap, so you only need to execute this single file.

Feel free to contact me on Steam, if any questions occur, the name is Spiderswine.

Cheers,

Luke

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Project to implement different path finding algorithms in the military simulation Arma3

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