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VITA: fix yuv texture update
Build #16302: Commit 217bc17 pushed by slouken
October 17, 2024 14:54 17m 19s release-2.30.x
October 17, 2024 14:54 17m 19s
VITA: fix yuv texture update
Build #16301: Commit 86fd4ed pushed by slouken
October 17, 2024 14:54 9m 16s SDL2
October 17, 2024 14:54 9m 16s
VITA: fix yuv texture update (SDL2)
Build #16300: Pull request #11249 opened by isage
October 17, 2024 14:42 6m 35s isage:vita_fix_yuv_sdl2
October 17, 2024 14:42 6m 35s
Only use Steam Virtual Gamepads if we're running under Steam
Build #16299: Commit 7107e02 pushed by slouken
October 17, 2024 00:52 13m 26s release-2.30.x
October 17, 2024 00:52 13m 26s
Only use Steam Virtual Gamepads if we're running under Steam
Build #16298: Commit b6fa4dc pushed by slouken
October 17, 2024 00:51 9m 20s SDL2
October 17, 2024 00:51 9m 20s
Update
Build #16297: Pull request #11240 opened by slouken
October 17, 2024 00:42 9m 32s slouken:update
October 17, 2024 00:42 9m 32s
SDL_stdinc.h: provide a prototype for strdup for __clang_analyzer__ case
Build #16296: Commit a976f7f pushed by sezero
October 16, 2024 19:04 19m 1s SDL2
October 16, 2024 19:04 19m 1s
VisualC: Set the correct component to false.
Build #16295: Commit 1842745 pushed by slouken
October 13, 2024 16:03 17m 56s release-2.30.x
October 13, 2024 16:03 17m 56s
VisualC: Set the correct component to false.
Build #16294: Commit 3782344 pushed by slouken
October 13, 2024 16:00 8m 49s SDL2
October 13, 2024 16:00 8m 49s
[SDL2] Fix VisualC CMake package
Build #16293: Pull request #11190 opened by FtZPetruska
October 13, 2024 07:18 8m 53s FtZPetruska:fix-visualc-package
October 13, 2024 07:18 8m 53s
3DS: Support simple message boxes
Build #16292: Commit 23d456e pushed by slouken
October 12, 2024 23:07 12m 23s SDL2
October 12, 2024 23:07 12m 23s
3DS: Only bundle resources with tests that need them
Build #16291: Commit d7bb56f pushed by slouken
October 12, 2024 23:06 7m 15s SDL2
October 12, 2024 23:06 7m 15s
Backport size related PRs to SDL2
Build #16290: Pull request #11185 opened by ccawley2011
October 12, 2024 21:43 9m 14s ccawley2011:size-backports
October 12, 2024 21:43 9m 14s
testdrawchessboard: Allow using the standard render API
Build #16289: Commit e2f2736 pushed by slouken
October 12, 2024 20:56 13m 32s SDL2
October 12, 2024 20:56 13m 32s
3DS: Support simple message boxes (SDL2)
Build #16288: Pull request #11182 opened by ccawley2011
October 12, 2024 20:55 9m 14s ccawley2011:3ds-message-box
October 12, 2024 20:55 9m 14s
3DS: Initial accelerated renderer
Build #16287: Pull request #9598 synchronize by ccawley2011
October 12, 2024 20:19 10m 46s ccawley2011:3ds-dev-accel
October 12, 2024 20:19 10m 46s
Fixed typo in SDL_audio.h
Build #16285: Commit 2638809 pushed by slouken
October 10, 2024 15:50 20m 30s release-2.30.x
October 10, 2024 15:50 20m 30s
Fixed typo in SDL_audio.h
Build #16284: Commit da4608e pushed by slouken
October 10, 2024 15:50 17m 50s SDL2
October 10, 2024 15:50 17m 50s
x11: Set correct clipboard target type in SelectionRequest handling
Build #16283: Commit 5fe0102 pushed by slouken
October 9, 2024 14:31 10m 21s SDL2
October 9, 2024 14:31 10m 21s
[emscripten] Fixes for data addresses above 2gb
Build #16281: Commit 36853f9 pushed by slouken
October 8, 2024 22:17 8m 23s release-2.30.x
October 8, 2024 22:17 8m 23s
[emscripten] Fixes for data addresses above 2gb
Build #16280: Commit 3deb07e pushed by icculus
October 8, 2024 20:36 7m 9s SDL2
October 8, 2024 20:36 7m 9s
[emscripten] Fixes for data addresses above 2gb
Build #16279: Pull request #11127 opened by sbc100
October 8, 2024 19:02 24m 3s sbc100:wasm64_fixes_sdl2
October 8, 2024 19:02 24m 3s
Added support for wired XBox controllers on macOS 15.0 Sequoia
Build #16278: Commit 63aff8e pushed by slouken
October 7, 2024 23:41 18m 21s release-2.30.x
October 7, 2024 23:41 18m 21s