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  1. sparsepolyoptics sparsepolyoptics Public

    Code accompanying the 2016 "Sparse high-degree polynomials for wide-angle lenses" paper with the GPU screenspace raytracing example updated

    C++ 5 2

  2. balls-ps balls-ps Public

    Drive Photoshop adjustment layer with USB trackballs like some kind of deranged poverty-stricken TK colourist

    C 3

  3. HDMIsupply HDMIsupply Public

    Live video input plugin for Flame/Smoke

    C++ 1 1

  4. twarea twarea Public

    Simulate your twitter area (the follow graph as springs)

    Python 1

  5. matchboxes matchboxes Public

    GLSL shaders for Flame/Smoke

    GLSL 22

  6. BEng-thesis BEng-thesis Public

    BEng (2006) thesis on visualizing point-based acoustic simulation data

    C