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Python: Traceback (most recent call last): File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\vrm_init_.py", line 351, in execute out, buf = e.convert() File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\vrm_init_.py", line 259, in convert root, buffer_ = super().convert() File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\gltf_init_.py", line 489, in convert root = super().convert() File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\base_init_.py", line 231, in convert self.make_node(self.root) File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\base_init.py", line 193, in make_node self.make_node(node, child) File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\base_init_.py", line 193, in make_node self.make_node(node, child) File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\base_init_.py", line 167, in make_node node = self.make_mesh(parent_node, obj) File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\gltf_init_.py", line 452, in make_mesh self.make_geom(gltf_node, gltf_mesh, obj, can_merge=False) File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\gltf\geom.py", line 221, in make_geom uv_tb = self.get_tangent_bitangent(mesh) File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\base\vertex.py", line 37, in get_tangent_bitangent mesh.calc_tangents(uvmap=uv_name) RuntimeError: Error: Tangent space computation needs a UV Map, "UVMap" not found, aborting
The text was updated successfully, but these errors were encountered:
Looks like you don't have any UV map on the model. Is it expected? Do you want to export without UV and textures?
Sorry, something went wrong.
yes how to export without uv map?
It's not possible atm, but I will make a fix for that.
No branches or pull requests
Python: Traceback (most recent call last):
File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\vrm_init_.py", line 351, in execute
out, buf = e.convert()
File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\vrm_init_.py", line 259, in convert
root, buffer_ = super().convert()
File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\gltf_init_.py", line 489, in convert
root = super().convert()
File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\base_init_.py", line 231, in convert
self.make_node(self.root)
File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\base_init.py", line 193, in make_node
self.make_node(node, child)
File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\base_init_.py", line 193, in make_node
self.make_node(node, child)
File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\base_init_.py", line 167, in make_node
node = self.make_mesh(parent_node, obj)
File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\gltf_init_.py", line 452, in make_mesh
self.make_geom(gltf_node, gltf_mesh, obj, can_merge=False)
File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\gltf\geom.py", line 221, in make_geom
uv_tb = self.get_tangent_bitangent(mesh)
File "C:\Users\ADNAN 3D\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\kitsunetsuki\exporter\base\vertex.py", line 37, in get_tangent_bitangent
mesh.calc_tangents(uvmap=uv_name)
RuntimeError: Error: Tangent space computation needs a UV Map, "UVMap" not found, aborting
The text was updated successfully, but these errors were encountered: