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README.txt
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README.txt
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Lemmings 3 Level Editor (lem3edit GIT)
https://github.com/kieranmillar/lem3edit
================================================================================
On first run of this program, follow the instructions it will provide to point the
program at your L3CD.EXE file. This is part of the files found on the Lemmings 3 CD,
these files you will need to extract onto your harddrive before running this program.
On case-sensitive filesystems, all the data files must have upper case filenames.
Use the left mouse button to select and place objects from the object bar.
Click on objects in the level to select them, and then drag selected objects to move them.
Drag with the right mouse button to scroll the view.
== Level Packs =================================================================
Lem3edit comes with a Level Pack tool, selectable from the main menu. As Lemmings 3
levels are made up of multiple files, and these files refer to each other, manually
manipulating file names and locations is prone to error.
The Level Pack tool provides an easy interface to reorganise your levels. When you create
a new level pack, you can create it into an existing folder full with levels, and it will
ask if you want to pre-load the levels in the folder into the pack. For each tribe it will
look for level 1, then 2, etc and stop if it ever reaches a gap. If it fails to load in levels
correctly, you can always load them in later.
It is REALLY IMPORTANT that you do not attempt to manually move or rename or manipulate files
inside the directory the level pack is stored in, as the level pack editor works without
asking for constant confirmation, so it is very easy to accidentally overwrite or delete
a level that has been manually edited inside the folder.
You can provide your own names for each level in order to help you remember them.
But note that this is specific to the Level Pack tool, Lemmings 3 itself does not give
levels names like other entries in the series.
The .l3pack files are just text files. If you want to edit them manually, any text editor
can do it. The format should be self-explanatory.
Use Up and Down arrow keys inside the tool to scroll up and down through the level lists.
== Keys (Level Editor) =========================================================
s -- save level
q -- quit
1 -- switch object bar to background pieces
2 -- switch object bar to terrain pieces
3 -- switch object bar to tool and creature pieces
ctrl + 1 -- toggle visibility of background layer
ctrl + 2 -- toggle visibility of terrain layer
ctrl + 3 -- toggle visibility of tool and creature layer
z -- scroll object bar left
x -- scroll object bar right
a -- select all on visible layers
ctrl -- select multiple
alt -- area select
escape -- select none
delete -- delete selected objects
ctrl + c -- copy
ctrl + v -- paste
, -- move selected objects behind others on the same layer
. -- move selected objects infront of others on the same layer
space -- toggle start camera visibility
p -- edit level properties
scroll-wheel -- zoom in and out
ijkl -- scroll
arrow pad -- fine-tune object location
shift -- ... faster
[ -- cycle object id down
] -- cycle object id up
== Credits =====================================================================
Originally by Carl Reinke https://bitbucket.org/mindless/lemmings-tools
Updating by Kieran Millar
Thanks to Simon from Lemmings Forums for help and CMake support
This program uses:
SDL2 https://www.libsdl.org/index.php
SDL_ttf https://www.libsdl.org/projects/SDL_ttf/
Tiny File Dialogs https://sourceforge.net/projects/tinyfiledialogs/