v1.2.3 2023/10/17 (thanks to lilggamegenius)
- Improved compiler checks for Windows
v1.2.2 2021/08/24
- imgui refresh affecting gl3w: -- imgui now uses its own implementation of gl3w, -- adapted imguiwrapper's main to use it,
- fixed examples not being built -- 'standlone' check always failed after moving code into src/,
- cleaned up example code
v1.2.1 2021/08/17
- imgui/glfw refresh, spec to capture fixes to multiline inputs
v1.2.0 2021/08/08
- added dear::SetHostWindowSize: allows
imgui_main
callbacks to alter native window size, - added dear::EditInputTextFlags: properties editor for input fields,
- added and applied .clang-format
- added .clang-tidy: -- reorganized imguiwrap code into src/ subdirectory to isolate application of clang-tidy (without this, it would try to clang-tidy the vendor'd code too) -- added clang-tidy config to src/CMakeLists.txt -- implemented changes/fixes to comply with numerous clang-tidy warnings,
v1.1.0 2021/07/06
- changed
imgui_main
fingerprint: -- addedImGuiWrapConfig
for describing your main window forimgui_main
, -- removedargc, argv
since the config parameter zeroes their potential value, -- updated examples -- updated documentation, - updated imgui and glfw
- added a CHANGES file,