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Nevermind. Its a user error. |
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Recently trying to debug why a sphere doesn't stay still after falling on a flat ground.
Clip: a sphere (radius 0.5, friction 0.2, restitution 0) is falling on a static box (5x5x1, friction 0.9, restitution 0)
2024-05-28.15-19-29.mp4
It stays for a brief moment, but then starts moving for some reason. I tried the repo's example with falling shapes, and a sphere with the same friction/restitution stays still. Any ideas what may be causing this?
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