Releases: jmoenig/Snap
Releases · jmoenig/Snap
v5.2.0
v5.2.0:
- New Features:
- new media creation primitives:
- new primitive in "looks": NEW COSTUME from a list of pixels and dimensions, allowing CURRENT
- new primitive in "sound": NEW SOUND from a list of samples
- added selectors for sprites' and the stage's bounding box (LEFT, RIGHT, TOP, BOTTOM) to MY dropdown
- new experimental entry for "green flag pressed" in the BROADCAST block's dropdown when the shift key is pressed
- Notable Changes:
- running STOP ALL now also toggles (pauses and resumes) all generic WHEN hat blocks (just like pressing the stop button)
- changed default name for new costumes created with STRETCH etc. to localized 'costume'
- Notable Fixes:
- loading a project that fires STOP ALL from a WHEN hat block no longer "hangs" Snap
- fixed pixel-manipulation distortions on newly imported hi-res images
- assert that dimensions given for STRETCH are finite numbers (avoid crash)
- disabled direct editing of list watchers for non-literal typed lists (such as costumes, avoids unloadable projects)
- fixed occasional "dead clicks" on buttons and menu items
- Translation Updates:
- English
- German
v5.1.1
v5.1.1:
- New Features:
- new cloud-menu entry: "Open in Community Site", thanks, Michael!
- accept a list of pixels in the SWITCH TO COSTUME block
- URLs in dialog boxes are now clickable and can open new browser tabs, thanks, Brian Broll!
- Notable Changes:
- made "i" upvar inside FOR loop's C-Shape slot mutable by user script
- prevent switching to another sprite if a block editor is open (so local blocks of different sprites don't mix)
- display a permanent warning when using IE
- Notable Fixes:
- typing strings into the search-field again shows relevant blocks (regression from IME)
- fixed project dialog's search-field behevior (regression from IME)
- morphic collision detection off-by-1 fix, thanks, Dariusz!
- fixed MY PARTS so mutating the result list has no effect
- fixed a typo in the OF-reporter's help screen, thanks, @jasonappah
- enable costumes created in the vector editor to be stretchable in Firefox, thanks, @coproc
- Translation Updates:
- Catalan
- Ukrainian, thanks,
- Galician, thanks, Bernat
- Turkish, thanks, Turgut!
- German
v5.1.0
- New Features:
- new "paste on" block in the pen category, prints a sprite onto another one
- new "r-g-b-a" option in "(aspect) AT (location)" sensing reporter, returns a 4-item list of values from 0-255 (same as pixels from a costume)
- "temporary?" attribute is now programmatically settable (in the SET->my... block)
- Notable Changes:
- generated costumes that are not in the wardrobe are now made persistent in the project (saved & restored)
- Notable Fixes:
- fixed tainted audio context for auto-playing projects when the user interacts, thanks, Bernat!
- saved clones no longer forget if they inherit the "costume #" attribute
- Translation Updates:
- German
- Galician, thanks, Miguel!
v5.0.9
maintenance release
- New Feature:
- new experimental "paste on" block in the "pen" category, currently hidden in dev mode
- Notable Fixes:
- resolved scroll bar conflicts (allow vertical scrolling past horizontal scroll bar), thanks, Michael!
- support for importing OGG audio files, thanks, Bernat!
- Translation Update:
- Chinese, thanks, Simon!
v5.0.8
v5.0.7
v5.0.6
Notable Fix:
* IME text editing support, thanks, Zhenlei Jia @swiperthefox!