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README.md

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TODO: introduction

DLA.cs

TODO: describe function

WalkerScript.cs

TODO: describe function

Usage

  1. Place your mesh object in a GameObject container with the tag MeshContainer.
  2. Give the mesh object the tag Mesh.
  3. Attach a MeshCollider to the mesh object.
  4. Attach the DLA.cs script to the mesh object.

Screenshot of Unity with configuration notes