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CHANGELOG.md

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Changelog

0.15.0 (2024-09-13)

Enhancements

  • New spell and action modification:
    • Infiltrator Armor: Lightning Launcher: Adds an extra dice button for the once per turn action.
    • Scorching Ray: Adds extra dice buttons for multiple rays.

0.14.0 (2024-09-07)

Bug fixes

  • Correctly send d100s to TaleSpire.
  • Dice buttons will no longer be added to item names.

Enhancements

  • Spell and action modifications have been re-implemented. It does the following:
    • Chaos Bolt: Changes the dice to include the missing d6.
    • Magic Missile: Adds extra dice buttons for multiple darts.
    • Melf's Minute Meteors: Adds an extra dice button for throwing two meteors.
    • Toll the Dead: Adds an extra dice button for damaged targets.
    • Two-Weapon Fighting: Adds an extra dice button for making bonus attacks with light weapons without positive modifier.
  • The header of features will now be used as dice labels.
  • Second Wind (and similar feats) will now correctly include the modifier.
  • Extension options have now been added for changing modifier key behavior and disabling/enabling spell and action modifications.

0.13.2 (2024-07-22)

Bug fixes

  • Fix Short Rest hit dice button not working.

0.13.1 (2024-06-02)

Bug fixes

  • Fix background color on dice when Underdark Mode is enabled.

0.13.0 (2024-06-02)

Bug fixes

  • Handle 1d10 + your Dexterity modifier rolls on DNDBeyond's mobile layout.
  • Skills with ADV/DIS now send the correct label instead of Undefined.
  • Stopped sending Undefined instead of empty labels when label wasn't resolved.

Enhancements

  • Greatly improved labels sent to TaleSpire for EXTRAS.
  • Show a dialog when digital dice aren't enabled.
  • Add ADV/DIS dice when shift is held.
  • Ability dice now work when "Scores Top" setting is used.

0.12.0 (2024-05-24)

Enhancements

  • The appearance of the buttons now follow your DNDBeyond's theme.
  • Refreshing is no longer required when activating digital dice.
  • Dice outside of the description in the sidebar are now clickable.

0.11.0 (2024-05-20)

Bug fixes

  • Fix a problem where the extension would not work in Chrome when themes were used on DNDBeyond.

0.10.0 (2024-05-19)

Bug fixes

  • Hit die under Short Rest now correctly update number of die. Previously it would always stay at one.

0.9.0 (2024-05-11)

Bug fixes

  • Updated extension to work with changes made on DNDBeyond.

Notes

  • Multi-dart magic missile, off-hand weapon attack and damaged toll of the dead need to be re-implemented.

0.8.0 (2024-04-28)

Enhancements

  • Dice button are now added to the monster search and page.
  • Support +n and similar dice notations in text.
  • Creature name is now included in dice buttons in character sheet sidebar.
  • Add ADV/DIS dice when alt/ctrl is held

0.7.0 (2024-04-24)

Bug fixes

  • Updated extension to work with changes made on DNDBeyond.

0.6.0 (2024-04-23)

Bug fixes

  • Fix multi-dart magic missile not working correctly.

0.5.0 (2024-04-21)

Notes

First public release 🎉.

Enhancements

  • Add (Saving) to the end of the label for saving throw rolls.
  • Make the appearance of the highlight match native dice when hovering saving throws.
  • Add override for Chaos Bolt to fix missing extra dice on roll.
  • Add dice buttons to sidebar.
  • Add off-hand damage attack for two-handed weapon fighting.