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Add GridLayer class #1

Merged
merged 2 commits into from
Sep 14, 2021
Merged

Add GridLayer class #1

merged 2 commits into from
Sep 14, 2021

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Xrayez
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@Xrayez Xrayez commented Sep 14, 2021

Allows to display infinite grid at run-time. Useful for debugging purposes. This means that you can move Camera2D to any place, and grid will be automatically redrawn based on canvas transform.

image

Simply add GridLayer node:

image

This requires GridRect node implemented in Goost, which is instantiated automatically in the editor with default parameters useful for debugging/editing (with the same colors in Godot's canvas editor). You can also add multiple GridRects, and all will be rendered alongside.

Allows to display infinite grid at run-time. Useful for debugging purposes.
@Xrayez Xrayez added the feature label Sep 14, 2021
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