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Keep scene tiles even if the TileMap is invisible #85753

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merged 1 commit into from
Dec 4, 2023

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@groud groud commented Dec 4, 2023

Fixes #85625

@groud groud added this to the 4.3 milestone Dec 4, 2023
@groud groud requested a review from a team as a code owner December 4, 2023 17:40
@groud groud added the cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release label Dec 4, 2023
@akien-mga akien-mga merged commit 654132c into godotengine:master Dec 4, 2023
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@akien-mga
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Thanks!

@YuriSizov
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Cherry-picked for 4.2.1.

@YuriSizov YuriSizov removed the cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release label Dec 5, 2023
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Player isn't colliding with scene tiles when they aren't visible.
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