Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix changing of visual shader mode #69800

Merged
merged 1 commit into from
Dec 9, 2022

Conversation

Chaosus
Copy link
Member

@Chaosus Chaosus commented Dec 9, 2022

Currently, changing the mode on visual shader resource has no effect:

bug

@Chaosus Chaosus requested a review from a team as a code owner December 9, 2022 08:05
@Chaosus Chaosus added this to the 4.0 milestone Dec 9, 2022
@akien-mga akien-mga merged commit c6e40e1 into godotengine:master Dec 9, 2022
@akien-mga
Copy link
Member

Thanks!

@Chaosus Chaosus deleted the fix_visual_shader_mode branch December 9, 2022 08:12
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants