Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add shape cast 3d. #56470

Closed
wants to merge 1 commit into from
Closed

Add shape cast 3d. #56470

wants to merge 1 commit into from

Conversation

fire
Copy link
Member

@fire fire commented Jan 3, 2022

Fixes: godotengine/godot-proposals#710

Todo:

Bugsquad edit: 3D counterpart of #54803.

@Zireael07
Copy link
Contributor

Bump. Any news?

@elvisish
Copy link

A couple of shapecast examples here, would be amazing if this could be done in much fewer lines of code to get the same result: #2217 (comment)

@fire
Copy link
Member Author

fire commented Feb 17, 2022

I'm not able to work on this as much. Consider this salvageable.

@elvisish
Copy link

elvisish commented Feb 19, 2022

I wonder if shapecast 3D could just be a high level wrapper for direct space queries? Godot has everything needed to do the casting, it just needs to be packaged up in much more user friendly syntax.

@fire
Copy link
Member Author

fire commented Feb 19, 2022

Yes. this is what this pr does.

@fire
Copy link
Member Author

fire commented Jul 28, 2022

Superseded by: #63161

@fire fire closed this Jul 28, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Add ShapeCast3D node for collision sweep and immediate overlap queries (already implemented in 2D)
5 participants