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52499 preload parsing error when newline encountered #52520

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a339f6f
Portals - fix autolinking to internal rooms
lawnjelly Aug 8, 2021
ef894c0
Portals - fix crash when logging link room names
lawnjelly Aug 8, 2021
fc3c01d
Portals - add support for Sprite3D
lawnjelly Aug 8, 2021
7b718dc
Merge pull request #51388 from lawnjelly/portals_fix_secondary_pvs
akien-mga Aug 8, 2021
52b3891
Merge pull request #51392 from lawnjelly/portals_autolink_internal
akien-mga Aug 8, 2021
6149304
Merge pull request #51394 from lawnjelly/portals_fix_log_crash
akien-mga Aug 8, 2021
be22d7b
Merge pull request #51396 from lawnjelly/portals_sprite3d
akien-mga Aug 8, 2021
0f817e1
[3.x] Fix a default shader specular render mode to (SCHLICK_GGX)
Chaosus Aug 8, 2021
0b461cb
Merge pull request #51218 from timothyqiu/more-i18n-3x
akien-mga Aug 8, 2021
f3e6547
Portals - fix PVS generation and move settings
lawnjelly Aug 8, 2021
89313b9
Merge pull request #51403 from lawnjelly/portals_move_settings
akien-mga Aug 8, 2021
1065f8d
Add horizon specular occlusion
clayjohn Aug 9, 2021
d3fc2a4
Merge pull request #51401 from Chaosus/shader_fix_specular_mode_3.x
akien-mga Aug 9, 2021
a418d09
Merge pull request #51166 from RandomShaper/fix_can_reset_3.x
akien-mga Aug 9, 2021
ef43d95
[Net] Add "dtls_hostname" property to ENet.
Faless Jul 17, 2021
feebeb0
Merge pull request #51434 from Faless/enet/3.x_dtls_hostname
Faless Aug 9, 2021
313527b
Clamp negative colors regardless of the tonemapper to avoid artifacts
Calinou Aug 9, 2021
f101349
Fix applied rotation from moving platforms in move_and_slide
pouleyKetchoupp Aug 9, 2021
0403cb8
Merge pull request #51447 from nekomatata/fix-moving-platform-rotatio…
akien-mga Aug 9, 2021
da159cd
Fix 3D moving platform logic
pouleyKetchoupp Aug 9, 2021
f92a600
Make blinn and phong specular use full pbr
clayjohn Aug 8, 2021
f7dbcf9
Allow unclamped colors in Sprite3D
clayjohn Aug 10, 2021
ef0dff3
Merge pull request #51462 from clayjohn/GLES-Sprite3D-modulate
akien-mga Aug 10, 2021
6518a61
Merge pull request #51410 from clayjohn/GLES-blinn-phong
akien-mga Aug 10, 2021
dad5d09
Merge pull request #51416 from clayjohn/GLES-horizon-occlusion
akien-mga Aug 10, 2021
5116855
Merge pull request #51439 from Calinou/tonemap-clamp-negative-colors-3.x
akien-mga Aug 10, 2021
7c6bdea
Merge pull request #47416 from Calinou/add-contrast-adaptive-sharpeni…
akien-mga Aug 10, 2021
a9b585d
Fixup doc formatting after #47416
akien-mga Aug 10, 2021
fc60eac
Quickhull - reduce warning spam and make hideable
lawnjelly Aug 10, 2021
48faf66
Merge pull request #51469 from lawnjelly/quickhull_hide_warning
akien-mga Aug 10, 2021
03c41fa
Merge pull request #51458 from nekomatata/moving-platforms-3d-3.x
akien-mga Aug 10, 2021
3025b6d
Delta smoothing - fix overflow for long frames
lawnjelly Aug 11, 2021
f4a6737
Improve NavigationMesh typing, parameter validation and documentation
timothyqiu Aug 11, 2021
3509632
Merge pull request #51495 from lawnjelly/fix_delta_overflow
akien-mga Aug 11, 2021
91cb296
Merge pull request #51499 from timothyqiu/navmesh-doc-3x
akien-mga Aug 11, 2021
d0508e5
Enable range coder compression by default in NetworkedMultiplayerENet
Calinou Aug 11, 2021
dd30944
Merge pull request #51525 from Calinou/hlm-default-enable-compression…
Faless Aug 11, 2021
9e3e7b0
Merge pull request #51376 from The-O-King/vertex_buffer_alignment
akien-mga Aug 12, 2021
2449b58
Fix multiple issues with CSGPolygon
madmiraal May 30, 2021
fb9685d
Fix regressions caused by recent particle spread refactor
mortarroad Aug 12, 2021
bf383a3
Merge pull request #49314 from madmiraal/fix-48408-3.x
akien-mga Aug 12, 2021
0e26f17
Fix loading mipmaps, if the mipmap levels have different formats.
mortarroad Aug 12, 2021
1d5a01d
Fix regression by allowing multiple collision direction
fabriceci Aug 12, 2021
9532dc5
Merge pull request #51553 from mortarroad/3.x-fix-particle-spread-reg…
akien-mga Aug 12, 2021
07c70ef
Merge pull request #51555 from mortarroad/3.x-fix-mipmap-loading
akien-mga Aug 12, 2021
a517ed7
Fix CPU Particles spread
mortarroad Aug 12, 2021
02541db
Merge pull request #51565 from mortarroad/3.x-fix-cpu-particles-spread
akien-mga Aug 12, 2021
1cd1046
Merge pull request #50351 from JestemStefan/node_2D_zero_scale_det_bug
akien-mga Aug 12, 2021
955f2ba
Removed the alteration of status.hovering during Focus Enter and Focu…
jasonwinterpixel Mar 23, 2021
4c79dcc
SCons: Disable Clang -Wordered-compare-function-pointers warning
akien-mga Jul 15, 2021
e7f7d5f
SCons: Add method to detect Emscripten and use it for warnings config
akien-mga Jul 15, 2021
0142a37
HTML5: Fix a couple warnings
akien-mga Aug 6, 2021
8add8f4
Fix vertical scroll/zoom for precision touchpad
georgwacker Aug 6, 2021
a2a4935
Allow using the mouse wheel to navigate scene tabs
Calinou Apr 7, 2021
ea04566
Redraw on item list custom bg/fg colour change
Paulb23 Aug 7, 2021
abc18e9
Fix Unicode URL link tags to render correctly.
follower Aug 8, 2021
9aafb22
Fix logic to allow default null thread argument
RandomShaper Aug 8, 2021
beb3a68
Continue when glTF2 lights fail to parse.
fire Aug 6, 2021
832833e
Make property description in the animation editor actually show it
YeldhamDev Aug 8, 2021
abe5760
automatically detect BSDs as platform=linuxbsd
omar-polo Aug 9, 2021
8dcc764
Fix Windows platform file access
mhilbrunner Aug 9, 2021
d2a7053
FileAccessWindows: Add missing share.h include
akien-mga Aug 10, 2021
9c95596
Fix incorrect position of the created VisualShader nodes on zoomed graph
Chaosus Aug 11, 2021
144e085
Fix shader crash when using varying array in fragment->light context
Chaosus Aug 11, 2021
34f7cee
Allow using more assignment operators on matrixes in shaders
Chaosus Aug 11, 2021
235fec4
Docs: Add warnings about no SSL/(D)TLS revocation
mhilbrunner Aug 11, 2021
8190746
Update bundled Mozilla X.509 CA root certificates
mhilbrunner Aug 11, 2021
ac40f5b
Triple click in text editor now uses last mouse position for validity
codecat Aug 11, 2021
cdaae2a
Fixes crash when AnimationPlayer reset on save
timothyqiu Aug 12, 2021
63581fc
Focus the scene tree dock after hitting one of the "Create Root Node:…
AaronRecord Jun 11, 2021
c5f0117
doc: Add documentation for JSONRPC class
IcedQuinn Jun 5, 2021
ba85514
Resource: Remove unused `_use_builtin_script()` virtual method
akien-mga Aug 12, 2021
081bc20
Remove unused swap template.
AnilBK Aug 12, 2021
f3441fc
i18n: Sync translations with Weblate
akien-mga Aug 12, 2021
f0b37b1
doc: Point URLs to 3.4 version of the online docs
akien-mga Aug 12, 2021
9bf4792
Skip rendering of lights with zero size
JestemStefan Jul 12, 2021
fb609b2
Add Anisotropic Filtering option for TextureArrays
TokisanGames Aug 8, 2021
2cc1cdc
Update external texture flag configuration.
m4gr3d Aug 12, 2021
b2cc3e1
Merge pull request #51574 from akien-mga/3.x-cherrypicks
akien-mga Aug 12, 2021
dc1fc97
Merge pull request #50397 from JestemStefan/41756_issue_fix
akien-mga Aug 12, 2021
e2e3481
Merge pull request #51556 from fabriceci/fix-move-and-slide-regressio…
akien-mga Aug 12, 2021
6d05ef9
StyleBox fake AA improvements (aa_size float property)
Geometror Aug 12, 2021
ffc372b
Merge pull request #42220 from RandomShaper/agile_input_3.2
akien-mga Aug 12, 2021
4b514bf
Merge pull request #51577 from m4gr3d/update_external_texture_config
akien-mga Aug 12, 2021
f75d8d5
Merge pull request #51589 from Geometror/improve-stylebox-aa-3.x
akien-mga Aug 12, 2021
78d945e
Use SafeNumeric for Android JNI step
RandomShaper Aug 13, 2021
874aa17
Resolve issue where the Godot app remains stuck when resuming.
m4gr3d Aug 12, 2021
336c630
Add support for prompting the user to retain app data on uninstall.
m4gr3d Aug 13, 2021
8a1c986
[3.x] Fix shader crash when using local var with the same name as var…
Chaosus Aug 13, 2021
537077f
Merge pull request #51605 from m4gr3d/expose_fragile_user_data_config…
akien-mga Aug 13, 2021
f976cec
Merge pull request #51584 from m4gr3d/investigate_godot_resume_stalls…
akien-mga Aug 13, 2021
54d14a9
Merge pull request #51402 from tinmanjuggernaut/texture_array_anisotr…
akien-mga Aug 13, 2021
b484956
Merge pull request #51601 from RandomShaper/android_step_acq_rel
akien-mga Aug 13, 2021
17bbdba
Merge pull request #51610 from Chaosus/shader_fix_varying_error_3.x
Chaosus Aug 13, 2021
f77b228
Fix incorrect descriptions for EditorFileSystem's `get_file_type()`
Calinou Aug 12, 2021
b730ea9
Don't save project on startup in headless or no-window mode
KoBeWi Jul 23, 2021
263a532
Update AUTHORS and DONORS list
akien-mga Aug 13, 2021
ad425b7
Allow dropping property path into script editor
timothyqiu Aug 13, 2021
c88d160
Add partial support for Android scoped storage.
m4gr3d Jul 11, 2021
67b906f
Merge pull request #51629 from timothyqiu/drag-property-path-3x
akien-mga Aug 13, 2021
632844e
Merge pull request #51320 from pycbouh/docs-extract-theme-items-3.x
akien-mga Aug 13, 2021
be491e2
Make sure stylebox is valid in EditorSpinSlider before using it
YuriSizov Aug 13, 2021
ab25266
Add support for partial custom editor themes
YuriSizov Aug 13, 2021
afea754
Fix i18n of 3D view name
timothyqiu Aug 14, 2021
f285b88
Merge pull request #51658 from timothyqiu/view-name-3x
akien-mga Aug 14, 2021
546e207
Portals - Fix cull roaming through multiple portals
lawnjelly Aug 15, 2021
32c287e
fixed rotate y flag causing the position to reset
QbieShay Aug 15, 2021
a002e92
Merge pull request #51689 from lawnjelly/portals_fix_roaming
akien-mga Aug 15, 2021
450f7fd
Merge pull request #51690 from QbieShay/rotate-y-fix
akien-mga Aug 15, 2021
1372ba6
[3.x] Fix "Property not found: editor/node_naming/name_casing"
dalexeev Aug 15, 2021
66497e2
Merge pull request #51693 from dalexeev/fix-name-casing-setting
akien-mga Aug 15, 2021
d418443
Fix input methods returning zero strength when pressed status not req…
maiself Aug 15, 2021
81dc6a7
Define normal_attrib when not using octahedral compression in GLES3
clayjohn Aug 16, 2021
ab21a3b
Performance improvements for GLES2 CPU blendshapes
pixaline May 13, 2021
237adfa
Merge pull request #51714 from clayjohn/GLES3-normal-blend
akien-mga Aug 16, 2021
33c9dd8
Merge pull request #51363 from parulina/gles2-blendshapes-perf
akien-mga Aug 16, 2021
028a2a7
Merge pull request #50359 from m4gr3d/address_external_dir_access
akien-mga Aug 16, 2021
daf922f
Android: Increase default armv7 NDK platform to 19
akien-mga Aug 16, 2021
7722eea
Merge pull request #51252 from kleonc/tab_container-fix-disconnecting…
akien-mga Aug 16, 2021
0325599
Merge pull request #51031 from kleonc/sprite_frames-preserve-src-atla…
akien-mga Aug 16, 2021
293d01e
Merge pull request #51721 from akien-mga/android-ndk-19
akien-mga Aug 16, 2021
76c891c
Merge pull request #51706 from maiself/fix-input-methods-returning-ze…
akien-mga Aug 16, 2021
1a9604f
Disable "Edit Resource from Clipboard" menu item when nothing in clip…
timothyqiu Aug 16, 2021
f95035b
Fix Xbox controllers in Bluetooth mode on macOS
Calinou Jul 31, 2021
5ac3a85
Merge pull request #51117 from Calinou/macos-fix-xbox-bluetooth-contr…
akien-mga Aug 16, 2021
2cb364b
Avoid to snap when the body is already on the floor.
fabriceci Aug 16, 2021
fb0dcdf
Merge pull request #51734 from timothyqiu/resource-menu-item-3x
akien-mga Aug 16, 2021
1d63a94
[android] Fixed wrong button mask for right click
ModProg Aug 16, 2021
8dae2f9
Add a comment at the top of generated shaders
Calinou Aug 16, 2021
51dd4d0
Merge pull request #49509 from Chaosus/shader_time_3.x
akien-mga Aug 16, 2021
32965aa
Epsilon check for angular velocity in BodySW
LoipesMas Aug 16, 2021
dc1b18e
Merge pull request #51743 from fabriceci/3x-avoid-useless-snap
akien-mga Aug 16, 2021
be13538
Fix 3D character snap on moving platforms
pouleyKetchoupp Aug 11, 2021
7a657b9
Merge pull request #51749 from LoipesMas/3.x
akien-mga Aug 16, 2021
6883d55
Octahedral compression fix division by zero and warn
RevoluPowered Aug 5, 2021
4032d26
Merge pull request #51268 from RevoluPowered/fix-nan-data-from-compre…
akien-mga Aug 16, 2021
f038c6a
Fix octahedral compression with Sprite3D
RevoluPowered Aug 16, 2021
8ac85e6
Normalize the results of octahedral decompression
clayjohn Aug 17, 2021
daa5da0
Merge pull request #51757 from RevoluPowered/fix-sprite3d-using-inval…
akien-mga Aug 17, 2021
2bc1d82
Merge pull request #51782 from clayjohn/GLES3-octahedral-normalize
akien-mga Aug 17, 2021
e2bcdad
Fix possible null pointer exception.
m4gr3d Aug 17, 2021
115f4dc
Sphere occluders (portals and general use)
lawnjelly Aug 5, 2021
e321b5c
Merge pull request #51489 from nekomatata/fix-moving-platform-3d-snap…
akien-mga Aug 17, 2021
97ca300
Merge pull request #51745 from ModProg/android-right-click-3.x
akien-mga Aug 17, 2021
8073b4f
Merge pull request #51646 from pycbouh/editor-dont-use-invalid-styleb…
akien-mga Aug 17, 2021
53cc7a9
Merge pull request #51648 from pycbouh/editor-merge-custom-theme-3.x
akien-mga Aug 17, 2021
2ab4547
Merge pull request #51783 from m4gr3d/address_external_dir_access
akien-mga Aug 17, 2021
c0fc475
Merge pull request #51521 from lawnjelly/portals_occluders
akien-mga Aug 17, 2021
5f316aa
Improve Undo/Redo menu items
timothyqiu Aug 17, 2021
622ecf4
Merge pull request #51776 from timothyqiu/disable-undo-redo-3x
akien-mga Aug 17, 2021
a63028e
Fix Octahedral/Split Stream Options
The-O-King Aug 17, 2021
4ef661c
Add editor icons for VisualScript and VisualShader expression resources
Calinou Aug 18, 2021
a66339a
Fix TextEditor not checking Standard highlighter in non-English UI
timothyqiu Aug 18, 2021
d782353
Port visual shader node icons from Godot 2.1.x
Calinou Aug 18, 2021
92a7ae0
Merge pull request #51769 from The-O-King/oct_split_stream_fix
akien-mga Aug 18, 2021
111e489
Merge pull request #51822 from Calinou/editor-icons-add-expression-3.x
akien-mga Aug 18, 2021
2875cd1
Merge pull request #51826 from Calinou/port-visual-shader-icons-3.x
akien-mga Aug 18, 2021
5c66891
Auto-reload scripts with external editor
yjh0502 Aug 17, 2021
216f5f8
Merge pull request #51824 from timothyqiu/text-editor-ttr
akien-mga Aug 18, 2021
19301d4
Merge pull request #51828 from yjh0502/ext-reload
akien-mga Aug 18, 2021
1de8f31
CI: Upgrade Emscripten to 2.0.25
akien-mga Aug 18, 2021
ddfaf20
Merge pull request #50483 from akien-mga/3.x-ci-emscripten-2.0.25
akien-mga Aug 18, 2021
6611d24
Include locked nodes on selection list
KoBeWi Aug 18, 2021
6bf6d18
Move cursor to edge of selection when moving caret left/right
codecat Aug 16, 2021
663af7f
Fix tonemap exposure not being taken into account by sharpening
Calinou Aug 18, 2021
29f0a0e
Adjust the material key bit size for ParticlesMaterial
YuriSizov Aug 18, 2021
42b7f1f
Merge pull request #51841 from Calinou/cas-fix-tonemap-exposure
akien-mga Aug 18, 2021
f87c6a3
Merge pull request #51839 from pycbouh/particles-adjust-material-bit-…
akien-mga Aug 18, 2021
a67eaa6
Merge pull request #51732 from codecat/fix-caret-selection-3.x
akien-mga Aug 18, 2021
02a94ee
[3.x] Improve the docs for the float type
aaronfranke Aug 18, 2021
3daf536
Merge pull request #51849 from aaronfranke/3.x-float-doc
akien-mga Aug 18, 2021
db47b67
Fix crash in body_test_motion when used with RigidBody3D in Bullet
pouleyKetchoupp Aug 18, 2021
02adb0e
Add collision depth and safe/unsafe fraction to Bullet body_test_motion
pouleyKetchoupp Aug 18, 2021
64a4c23
Merge pull request #51857 from nekomatata/bullet-test-body-motion-cra…
akien-mga Aug 18, 2021
85e13a4
Merge pull request #51858 from nekomatata/bullet-test-body-motion-dep…
akien-mga Aug 18, 2021
8605d4e
SCons: Fix potential error when pruning cache on CI
akien-mga Aug 18, 2021
0a1cf70
Fix github actions cache server being down failing builds
RevoluPowered Aug 18, 2021
da757c2
Improve the animation bezier editor
Calinou May 9, 2021
6eb52b0
Fix renaming directories
KoBeWi Aug 17, 2021
b7b9b90
Update Godot Javascript FS library to manually depend on ERRNO_CODES.
Faless Aug 18, 2021
3baf556
Delegate handling and implementation of the restart functionality to …
m4gr3d Aug 18, 2021
364e281
Merge pull request #51834 from KoBeWi/🔓🔓🔓
akien-mga Aug 18, 2021
6a058cb
Merge pull request #51746 from Calinou/add-shader-comment-3.x
akien-mga Aug 18, 2021
6482ba8
Fix to parsing some Collada with extra vertex semantics referenced on…
SaracenOne May 9, 2021
79b016a
Assign the min values in gltf accessors
lyuma Aug 5, 2021
9b3d3ee
Merge pull request #48571 from SaracenOne/collada_semantic_fix_3_x
akien-mga Aug 19, 2021
0452832
Merge pull request #51875 from V-Sekai/gltf_accessor_min
akien-mga Aug 19, 2021
8227953
Fix winding of new convex hull implementation.
mortarroad Aug 20, 2021
be7718c
Revert sequence port VisualScriptPropertySet basic type
Gallilus Aug 20, 2021
ffe39ee
Merge pull request #51922 from Gallilus/Revert-sequence-port-VisualSc…
fire Aug 20, 2021
16642e2
Merge pull request #51921 from mortarroad/3.x-fix-convex-hull-winding
pouleyKetchoupp Aug 20, 2021
987aef4
Properly clear cubemap filter state when texture array environment di…
clayjohn Aug 21, 2021
33d2328
Allow clearcoat, anisotropy and refraction in SpatialMaterial in GLES2
Calinou Aug 21, 2021
27e38b0
Improve the editor window title for better usability
Calinou Aug 22, 2021
b8bf2ec
fixed crash with RichTextLabel [fill] tag #51968 by using 3.3 as refe…
anazr9 Aug 22, 2021
9b06355
Update scene/gui/rich_text_label.cpp
anazr9 Aug 22, 2021
4874270
Removed unused variable
anazr9 Aug 22, 2021
c623995
Merge pull request #51974 from anazr9/godot-3.x-fixes
YeldhamDev Aug 22, 2021
a989eb9
Merge pull request #51972 from Calinou/improve-editor-window-title-3.x
YeldhamDev Aug 22, 2021
43da179
Remove deprecation warning for `BaseButton.enabled_focus_mode`
Calinou Aug 22, 2021
2ea2f30
Merge pull request #51993 from Calinou/basebutton-remove-enabled-focu…
YeldhamDev Aug 23, 2021
59f24d8
Define a default minimum window size to workaround rendering issues
Calinou Aug 22, 2021
2370fe5
Merge pull request #51973 from Calinou/define-minimum-window-size-3.x
Calinou Aug 23, 2021
73722f3
Convert output of GLES2 to linear color space if keep_3d_linear is en…
BastiaanOlij Aug 17, 2021
8c98320
Merge pull request #51967 from Calinou/spatialmaterial-gles2-allow-mo…
mhilbrunner Aug 23, 2021
27bcd06
Merge pull request #51938 from clayjohn/GLES3-reflection-probe
mhilbrunner Aug 23, 2021
c294536
Document that ENet compression mode must match between client and server
Calinou Aug 23, 2021
3bd682c
Merge pull request #52018 from Calinou/doc-networkedmultiplayerenet-c…
Calinou Aug 23, 2021
fb5417a
[3.x] Expose String.simplify_path
Rubonnek Aug 23, 2021
5de6376
Fix Raycast3D color update when not colliding anymore
jmb462 Aug 24, 2021
13d5fa2
Remove the transmission of velocity when a body is on_wall
fabriceci Aug 24, 2021
9c893d3
Merge pull request #52057 from fabriceci/fix-transmission-velocity-on…
pouleyKetchoupp Aug 24, 2021
0b0002e
Merge pull request #52042 from Rubonnek/expose-simplify-path-3
mhilbrunner Aug 24, 2021
5ce734c
Merge pull request #52056 from jmb462/fix-raycast3D-color-update
pouleyKetchoupp Aug 24, 2021
647ab94
Fix emitting duplicate edges for convex hulls
mortarroad Aug 24, 2021
52b7be5
Merge pull request #52059 from mortarroad/3.x-fix-convex-hull-double-…
pouleyKetchoupp Aug 24, 2021
1ab3ddf
Allow using WOFF fonts in DynamicFont
Calinou Aug 24, 2021
f5e83e7
Merge pull request #52052 from Calinou/dynamicfont-allow-woff
Calinou Aug 25, 2021
92ea0f7
Tree Fix line rendering when drag and dropping TreeItem
kleonc Aug 25, 2021
46ad256
Merge pull request #51780 from BastiaanOlij/output_linear_gles2
clayjohn Aug 26, 2021
5183c47
Backport new methods for KinematicBody and KinematicCollision
timothyqiu Aug 26, 2021
7f15432
Merge pull request #52116 from timothyqiu/new-kinematic-methods
pouleyKetchoupp Aug 26, 2021
9cecabb
LinkButton's text now is automatically translated
LeaoLuciano Aug 26, 2021
ac33441
Merge pull request #52138 from LeaoLuciano/linkbutton-translation
YeldhamDev Aug 26, 2021
d717eb5
Add an `Array.pop_at()` method to pop an element at an arbitrary index
Calinou Aug 26, 2021
a09124a
Merge pull request #52143 from Calinou/add-array-pop-method-3.x
groud Aug 27, 2021
5b8d775
Update Oculus vr configs and add support for accessing Oculus OpenXR …
m4gr3d Aug 27, 2021
17e61fa
Merge pull request #52095 from kleonc/tree-item-drag-drop-drawing-3x
mhilbrunner Aug 27, 2021
7ea35da
Portals - Fix RoomManager PVS enum
lawnjelly Aug 28, 2021
522af5c
Bind TabContainer::get_tab_idx_at_point() to ClassDB
nobuyukinyuu Aug 24, 2021
f5409e7
Fixed String::simplify_path Variant return type
Rubonnek Aug 30, 2021
ee69b57
[3.x] Fix KinematicBody axis lock
aaronfranke Aug 30, 2021
e443796
Merge pull request #45176 from aaronfranke/3.2-kine-dup-lock
pouleyKetchoupp Aug 30, 2021
8004678
TabContainer Fix drawing current tab when it's disabled
kleonc Sep 1, 2021
e7ad636
Merge pull request #52299 from kleonc/tab_container_drawing_disabled_…
groud Sep 1, 2021
98e1b73
Merge pull request #52160 from m4gr3d/update_oculus_vr_configs_3x
m4gr3d Sep 2, 2021
25f3399
[Net] Silence ENetMultiplayerPeer close_connection.
Faless Sep 2, 2021
d136ac7
Merge pull request #52343 from Faless/enet/3.x_no_close_error
Faless Sep 3, 2021
ef1c509
Merge pull request #52241 from Rubonnek/fix-simplify-path-ret
Calinou Sep 3, 2021
85ebe8e
Add visual feedback when hovering or dragging the code minimap grabber
Calinou Sep 2, 2021
d3866d7
Initialize n_warnings_dropped to 0 in ScriptDebuggerRemote
mbrlabs Sep 5, 2021
f09ea4f
Merge pull request #52416 from mbrlabs/fix-warning-spam
Faless Sep 5, 2021
ac89f9d
Merge pull request #52361 from Calinou/minimap-add-hover-pressed-feed…
groud Sep 6, 2021
8608ece
Merge pull request #50405 from nekomatata/clean-convex-hull-decomposi…
pouleyKetchoupp Sep 6, 2021
095dea7
Merge pull request #48551 from nekomatata/concave-shape-optimization-3.x
pouleyKetchoupp Sep 6, 2021
bb6760a
Optimize raycast with large Heightmap shape data
pouleyKetchoupp May 13, 2021
26e6a80
Merge pull request #48709 from nekomatata/heightmap-raycast-accelerat…
pouleyKetchoupp Sep 6, 2021
cf48297
Merge pull request #52047 from nobuyukinyuu/bind-get-tab-idx-at-point
groud Sep 7, 2021
76693aa
Merge pull request #52182 from lawnjelly/portals_pvs_enum
mhilbrunner Sep 7, 2021
2477753
#52499 Fix parsing 'preload': skip newlines after '(' and before ')'
kdiduk Sep 9, 2021
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32 changes: 0 additions & 32 deletions .appveyor.yml

This file was deleted.

10 changes: 5 additions & 5 deletions .clang-format
Original file line number Diff line number Diff line change
Expand Up @@ -13,9 +13,9 @@ AlignAfterOpenBracket: DontAlign
AlignTrailingComments: false
AllowAllParametersOfDeclarationOnNextLine: false
# AllowShortBlocksOnASingleLine: false
AllowShortCaseLabelsOnASingleLine: true
# AllowShortCaseLabelsOnASingleLine: false
AllowShortFunctionsOnASingleLine: Inline
AllowShortIfStatementsOnASingleLine: true
# AllowShortIfStatementsOnASingleLine: false
# AllowShortLoopsOnASingleLine: false
# AlwaysBreakAfterDefinitionReturnType: None
# AlwaysBreakAfterReturnType: None
Expand Down Expand Up @@ -76,7 +76,7 @@ IndentWidth: 4
# IndentWrappedFunctionNames: false
# JavaScriptQuotes: Leave
# JavaScriptWrapImports: true
# KeepEmptyLinesAtTheStartOfBlocks: true
KeepEmptyLinesAtTheStartOfBlocks: false
# MacroBlockBegin: ''
# MacroBlockEnd: ''
# MaxEmptyLinesToKeep: 1
Expand Down Expand Up @@ -112,16 +112,16 @@ UseTab: Always
---
### C++ specific config ###
Language: Cpp
Standard: Cpp03
Standard: c++14
---
### ObjC specific config ###
Language: ObjC
Standard: Cpp03
ObjCBlockIndentWidth: 4
# ObjCSpaceAfterProperty: false
# ObjCSpaceBeforeProtocolList: true
---
### Java specific config ###
Language: Java
# BreakAfterJavaFieldAnnotations: false
JavaImportGroups: ['org.godotengine', 'android', 'androidx', 'com.android', 'com.google', 'java', 'javax']
...
44 changes: 44 additions & 0 deletions .clang-tidy
Original file line number Diff line number Diff line change
@@ -0,0 +1,44 @@
---
Checks: 'clang-diagnostic-*,clang-analyzer-*,-*,modernize-redundant-void-arg,modernize-use-bool-literals,modernize-use-nullptr,readability-braces-around-statements'
WarningsAsErrors: ''
HeaderFilterRegex: '.*'
AnalyzeTemporaryDtors: false
FormatStyle: none
CheckOptions:
CheckOptions:
- key: cert-dcl16-c.NewSuffixes
value: 'L;LL;LU;LLU'
- key: cert-oop54-cpp.WarnOnlyIfThisHasSuspiciousField
value: '0'
- key: cppcoreguidelines-explicit-virtual-functions.IgnoreDestructors
value: '1'
- key: cppcoreguidelines-non-private-member-variables-in-classes.IgnoreClassesWithAllMemberVariablesBeingPublic
value: '1'
- key: google-readability-function-size.StatementThreshold
value: '800'
- key: google-readability-namespace-comments.ShortNamespaceLines
value: '10'
- key: google-readability-namespace-comments.SpacesBeforeComments
value: '2'
- key: modernize-loop-convert.MaxCopySize
value: '16'
- key: modernize-loop-convert.MinConfidence
value: reasonable
- key: modernize-loop-convert.NamingStyle
value: CamelCase
- key: modernize-pass-by-value.IncludeStyle
value: llvm
- key: modernize-replace-auto-ptr.IncludeStyle
value: llvm
- key: modernize-use-bool-literals.IgnoreMacros
value: '0'
- key: modernize-use-default-member-init.IgnoreMacros
value: '0'
- key: modernize-use-default-member-init.UseAssignment
value: '1'
- key: modernize-use-nullptr.NullMacros
value: 'NULL'
- key: readability-braces-around-statements.ShortStatementLines
value: '0'
...

9 changes: 7 additions & 2 deletions .editorconfig
Original file line number Diff line number Diff line change
Expand Up @@ -9,10 +9,15 @@ insert_final_newline = true
[*.{cpp,hpp,c,h,mm}]
trim_trailing_whitespace = true

[{*.{py,cs},SConstruct,SCsub}]
[{*.gradle,AndroidManifest.xml}]
indent_style = space
indent_size = 4

[.travis.yml]
[{*.py,SConstruct,SCsub}]
indent_style = space
indent_size = 4

# YAML requires indentation with spaces instead of tabs.
[*.{yml,yaml}]
indent_style = space
indent_size = 2
215 changes: 170 additions & 45 deletions .github/CODEOWNERS
Validating CODEOWNERS rules …
Original file line number Diff line number Diff line change
Expand Up @@ -2,48 +2,173 @@
# Each line is a file pattern followed by one or more owners.
# Owners can be @users, @org/teams or emails

/doc/ @godotengine/documentation
doc_classes/* @godotengine/documentation

# Rendering
/drivers/gl_context/ @reduz
/drivers/gles2/ @reduz
/drivers/gles3/ @reduz

# Audio
/drivers/alsa/ @marcelofg55
/drivers/alsamidi/ @marcelofg55
/drivers/coreaudio/ @marcelofg55
/drivers/coremidi/ @marcelofg55
/drivers/pulseaudio/ @marcelofg55
/drivers/wasapi/ @marcelofg55
/drivers/winmidi/ @marcelofg55
/drivers/xaudio2/ @marcelofg55

/drivers/unix/ @hpvb
/drivers/windows/ @hpvb

/editor/icons/ @djrm

/misc/ @akien-mga

/modules/bullet/ @AndreaCatania
/modules/csg/ @BastiaanOlij
/modules/enet/ @godotengine/network
/modules/gdnative/*arvr/ @BastiaanOlij
/modules/gdscript/ @vnen @bojidar-bg
/modules/mbedtls/ @godotengine/network
/modules/mobile_vr/ @BastiaanOlij
/modules/mono/ @neikeq
/modules/opensimplex/ @JFonS
/modules/regex/ @LeeZH
/modules/upnp/ @godotengine/network
/modules/websocket/ @godotengine/network

/platform/javascript/ @eska014
/platform/uwp/ @vnen

/server/physics*/ @reduz @AndreaCatania
/server/visual*/ @reduz

/thirdparty/ @akien-mga
# Buildsystem

.* @godotengine/buildsystem
.github/ @godotengine/buildsystem
*.py @godotengine/buildsystem
SConstruct @godotengine/buildsystem
SCsub @godotengine/buildsystem

# Core

/core/ @godotengine/core
/core/crypto/ @godotengine/network
/core/input*.* @godotengine/input

# Doc

/doc/ @godotengine/documentation
doc_classes/* @godotengine/documentation

# Drivers

## Audio
/drivers/alsa/ @godotengine/audio
/drivers/alsamidi/ @godotengine/audio
/drivers/coreaudio/ @godotengine/audio
/drivers/coremidi/ @godotengine/audio
/drivers/pulseaudio/ @godotengine/audio
/drivers/wasapi/ @godotengine/audio
/drivers/winmidi/ @godotengine/audio
/drivers/xaudio2/ @godotengine/audio

## Rendering
/drivers/dummy/ @godotengine/rendering
/drivers/gl_context/ @godotengine/rendering
/drivers/gles2/ @godotengine/rendering
/drivers/gles3/ @godotengine/rendering
/drivers/gles_common/ @godotengine/rendering

## OS
/drivers/unix/ @godotengine/_platforms
/drivers/windows/ @godotengine/windows

## Misc
/drivers/png/ @godotengine/import

# Editor

/editor/*debugger* @godotengine/debugger
/editor/icons/ @godotengine/usability
/editor/import/ @godotengine/import
/editor/plugins/*2d_*.* @godotengine/2d-editor
/editor/plugins/script_*.* @godotengine/script-editor
/editor/plugins/*shader*.* @godotengine/shaders
/editor/code_editor.* @godotengine/script-editor
/editor/*dock*.* @godotengine/docks

# Main

/main/ @godotengine/core
/main/tests/ @godotengine/tests

# Misc

/misc/ @godotengine/buildsystem

# Modules

## Audio (+ video)
/modules/minimp3/ @godotengine/audio
/modules/ogg/ @godotengine/audio
/modules/opus/ @godotengine/audio
/modules/stb_vorbis/ @godotengine/audio
/modules/theora/ @godotengine/audio
/modules/vorbis/ @godotengine/audio
/modules/webm/ @godotengine/audio

## Import
/modules/basis_universal/ @godotengine/import
/modules/bmp/ @godotengine/import
/modules/cvtt/ @godotengine/import
/modules/dds/ @godotengine/import
/modules/etc/ @godotengine/import
/modules/fbx/ @godotengine/import
/modules/gltf/ @godotengine/import
/modules/hdr/ @godotengine/import
/modules/jpg/ @godotengine/import
/modules/pvr/ @godotengine/import
/modules/squish/ @godotengine/import
/modules/svg/ @godotengine/import
/modules/tga/ @godotengine/import
/modules/tinyexr/ @godotengine/import
/modules/webp/ @godotengine/import

## Network
/modules/enet/ @godotengine/network
/modules/mbedtls/ @godotengine/network
/modules/upnp/ @godotengine/network
/modules/webrtc/ @godotengine/network
/modules/websocket/ @godotengine/network

## Rendering
/modules/denoise/ @godotengine/rendering
/modules/glslang/ @godotengine/rendering
/modules/lightmapper_cpu/ @godotengine/rendering
/modules/meshoptimizer/ @godotengine/rendering
/modules/raycast/ @godotengine/rendering
/modules/vhacd/ @godotengine/rendering
/modules/xatlas_unwrap/ @godotengine/rendering

## Scripting
/modules/gdnative/ @godotengine/gdnative
/modules/gdscript/ @godotengine/gdscript
/modules/jsonrpc/ @godotengine/gdscript
/modules/mono/ @godotengine/mono
/modules/visual_script/ @godotengine/visualscript

## Text
/modules/freetype/ @godotengine/buildsystem
/modules/gdnative/text/ @godotengine/gui-nodes
/modules/text_server_adv/ @godotengine/gui-nodes
/modules/text_server_fb/ @godotengine/gui-nodes

## XR
/modules/camera/ @godotengine/xr
/modules/gdnative/arvr/ @godotengine/xr
/modules/mobile_vr/ @godotengine/xr
/modules/webxr/ @godotengine/xr

## Misc
/modules/bullet/ @godotengine/physics
/modules/csg/ @godotengine/3d-nodes
/modules/gridmap/ @godotengine/3d-nodes
/modules/opensimplex/ @godotengine/3d-nodes
/modules/recast/ @godotengine/navigation
/modules/regex/ @godotengine/core

# Platform

/platform/android/ @godotengine/android
/platform/iphone/ @godotengine/ios
/platform/javascript/ @godotengine/html5
/platform/x11/ @godotengine/linux-bsd
/platform/osx/ @godotengine/macos
/platform/uwp/ @godotengine/uwp
/platform/windows/ @godotengine/windows

# Scene

/scene/2d/ @godotengine/2d-nodes
/scene/3d/ @godotengine/3d-nodes
/scene/animation/ @godotengine/animation
/scene/audio/ @godotengine/audio
/scene/debugger/ @godotengine/debugger
/scene/gui/ @godotengine/gui-nodes
/scene/main/ @godotengine/core
/scene/resources/default_theme/ @godotengine/gui-nodes
/scene/resources/font.* @godotengine/gui-nodes
/scene/resources/visual_shader*.* @godotengine/shaders

# Servers

/servers/arvr* @godotengine/xr
/servers/audio* @godotengine/audio
/servers/camera* @godotengine/xr
/servers/physics* @godotengine/physics
/servers/visual* @godotengine/rendering

# Thirdparty

/thirdparty/ @godotengine/buildsystem
2 changes: 0 additions & 2 deletions .github/FUNDING.yml

This file was deleted.

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