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VisualScript: Fix wrongly setting default value on property hint change #48702

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akien-mga
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PR #45096 put the backported code in the wrong case, it should be for type
and not for hint.

Also synced hint enum values with Object.PropertyHint.

Fixes #48698.

PR godotengine#45096 put the backported code in the wrong case, it should be for `type`
and not for `hint`.

Also synced `hint` enum values with `Object.PropertyHint`.

Fixes godotengine#48698.
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Cherry-picked for 3.3.1.

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