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Draw an outline for 2D debug collision shapes #46291

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Calinou
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@Calinou Calinou commented Feb 21, 2021

3.2 version of #34923.

This makes 2D collision shapes easier to distinguish, especially when used in a TileMap.

The default color's opacity has been slightly decreased to account for the new outline.

Preview

Tested on the 3.2 branch today:

image

This makes them easier to distinguish, especially when used
in a TileMap.

The default color's opacity has been slightly decreased to account
for the new outline.
@akien-mga akien-mga merged commit bc2d960 into godotengine:3.2 Feb 21, 2021
@akien-mga
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Thanks!

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