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TabContainer Floating Tabs #87511
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I'm using 4.2.1, and win 10, Also the MRP TabContainerTest.zip size is 6.5 mb because of the shader cache inside the .godot folder. here's the MRP without the .godot folder TabContainerTest.zip and it's just 3 kb I have tested with the latest stable release 4.2.1! tab-container-issue.mp4 |
Using the MRP, issue appears present on 4.2 branch. Opening it with master, bug cannot be recreated. |
I wanted to add that this issue is still present. Change the font size or add a custom font to a TabContainer and the tabs will be misaligned. Togging a setting will fix the issue, but it will return when you load the scene or run the project. |
@omgcraig Which Godot version did you test this on? @devloglogan's comment said that this issue can't be reproduced more on latest |
I'm found that on Godot 4.3 Dev 3, if you create a TabContainter with a few tabs, add a theme then add a custom font, the tabs will pop out and be misaligned. |
This issue is related to the |
Tested versions
System information
Godot v4.2.stable - Windows 10.0.22000 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2070 SUPER (NVIDIA; 31.0.15.3713) - Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz (8 Threads)
Issue description
TabContainer tabs render fine in the 4.1 version of Godot I've listed above. In 4.2, they float above the tab panel and seem to shrink as much as they can around the tab text. Toggling various settings (e.g.
Clip Tabs
on theTabContainer
) seems to fix the issue.TabContainerBug.mp4
Steps to reproduce
Minimal reproduction project (MRP)
TabContainerTest.zip
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