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When I try to upload exported game to Apple AppStore for Mac I have this error:
ERROR ITMS-90242: "The product archive is invalid. The Info.plist must contain a LSApplicationCategoryType key, whose value is the UTI for a valid category. For more details, see "Submitting your Mac apps to the App Store"."
Godot version
3.3.2.stable
System information
MacOSX 10.15.7 (19H2)
Issue description
When I try to upload exported game to Apple AppStore for Mac I have this error:
It seems that
LSApplicationCategoryType
should be inmisc/dist/osx_template.app/Contents/Info.plist
. Valid values described at https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype?language=objcI think that it will be enough to add default value
public.app-category.games
. But it will be much better if user could customize it to any game subcategory.Steps to reproduce
Try to publish a game to Mac AppStore.
Minimal reproduction project
No response
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