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Merge pull request #48993 from kleonc/sprite_frames_editor-zoom-hidpi
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[3.x] Scale zoom values in the SpriteFrames editor for hiDPI displays
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akien-mga authored May 23, 2021
2 parents 714b4dc + 9f39f83 commit 59b6950
Showing 1 changed file with 11 additions and 9 deletions.
20 changes: 11 additions & 9 deletions editor/plugins/sprite_frames_editor_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -219,7 +219,8 @@ void SpriteFramesEditor::_sheet_zoom_out() {
}

void SpriteFramesEditor::_sheet_zoom_reset() {
sheet_zoom = 1.f;
// Default the zoom to match the editor scale, but don't dezoom on editor scales below 100% to prevent pixel art from looking bad.
sheet_zoom = MAX(1.0f, EDSCALE);
Size2 texture_size = split_sheet_preview->get_texture()->get_size();
split_sheet_preview->set_custom_minimum_size(texture_size * sheet_zoom);
}
Expand Down Expand Up @@ -733,7 +734,7 @@ void SpriteFramesEditor::_zoom_out() {
}

void SpriteFramesEditor::_zoom_reset() {
thumbnail_zoom = 1.0f;
thumbnail_zoom = MAX(1.0f, EDSCALE);
tree->set_fixed_column_width(thumbnail_default_size * 3 / 2);
tree->set_fixed_icon_size(Size2(thumbnail_default_size, thumbnail_default_size));
}
Expand Down Expand Up @@ -1248,13 +1249,14 @@ SpriteFramesEditor::SpriteFramesEditor() {

// Config scale.
scale_ratio = 1.2f;
thumbnail_default_size = 96;
thumbnail_zoom = 1.0f;
max_thumbnail_zoom = 8.0f;
min_thumbnail_zoom = 0.1f;
sheet_zoom = 1.0f;
max_sheet_zoom = 16.0f;
min_sheet_zoom = 0.01f;
thumbnail_default_size = 96 * MAX(1, EDSCALE);
thumbnail_zoom = MAX(1.0f, EDSCALE);
max_thumbnail_zoom = 8.0f * MAX(1.0f, EDSCALE);
min_thumbnail_zoom = 0.1f * MAX(1.0f, EDSCALE);
// Default the zoom to match the editor scale, but don't dezoom on editor scales below 100% to prevent pixel art from looking bad.
sheet_zoom = MAX(1.0f, EDSCALE);
max_sheet_zoom = 16.0f * MAX(1.0f, EDSCALE);
min_sheet_zoom = 0.01f * MAX(1.0f, EDSCALE);
_zoom_reset();
}

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