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Use the LSP defined SymbolKind enum and fix marked #325

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merged 1 commit into from
Feb 24, 2022

Commits on Feb 24, 2022

  1. Use the LSP defined SymbolKind enum and fix marked

    Since Godot uses the `SymbolKind` enum defined by the LSP protocol
    instead of the one defined by VSCode.
    
    Also fixes `marked` being called incorrectly to parse codeblocks.
    raulsntos committed Feb 24, 2022
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