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Update CSG note with info on reliability #9076

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Mar 10, 2024
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4 changes: 3 additions & 1 deletion tutorials/3d/csg_tools.rst
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,9 @@ Interior environments can be created by using inverted primitives.

.. note:: The CSG nodes in Godot are mainly intended for prototyping. There is
no built-in support for UV mapping or editing 3D polygons (though
extruded 2D polygons can be used with the CSGPolygon3D node).
extruded 2D polygons can be used with the CSGPolygon3D node). In
addition CSG can't reliably create meshes made up of multiple nodes
without holes.

If you're looking for an easy to use level design tool for a project,
you may want to use `Qodot <https://github.com/QodotPlugin/Qodot>`__
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