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Mention the situation with "abstract" classes that are intended to be extended by scripts (mainly for editor plugins) #20

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ghost opened this issue Jan 6, 2021 · 0 comments
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ghost commented Jan 6, 2021

While a large part of the implementation can be in Rust, users will need to write the entry point in GDScript to work around a bug in the engine that true abstract classes are not differentiated from classes that are intended to be extended by scripts.

@Bromeon Bromeon added the new-topic A new topic to be added has been requested label Dec 16, 2021
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