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Store Property / Method list in ScriptInstanceData #647 #650

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4 changes: 2 additions & 2 deletions godot-core/src/builtin/meta/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -246,7 +246,7 @@ where
/// Rusty abstraction of `sys::GDExtensionPropertyInfo`.
///
/// Keeps the actual allocated values (the `sys` equivalent only keeps pointers, which fall out of scope).
#[derive(Debug)]
#[derive(Debug, Clone)]
// Note: is not #[non_exhaustive], so adding fields is a breaking change. Mostly used internally at the moment though.
pub struct PropertyInfo {
pub variant_type: VariantType,
Expand Down Expand Up @@ -288,7 +288,7 @@ impl PropertyInfo {
}
}

#[derive(Debug)]
#[derive(Debug, Clone)]
pub struct MethodInfo {
pub id: i32,
pub method_name: StringName,
Expand Down
69 changes: 52 additions & 17 deletions godot-core/src/engine/script_instance.rs
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,9 @@
*/

use std::cell::RefCell;
use std::collections::HashMap;
use std::ffi::c_void;
use std::sync::Mutex;

use crate::builtin::meta::{MethodInfo, PropertyInfo};
use crate::builtin::{GString, StringName, Variant, VariantType};
Expand Down Expand Up @@ -78,10 +80,10 @@ pub trait ScriptInstance {
fn get_property(&self, name: StringName) -> Option<Variant>;

/// A list of all the properties a script exposes to the engine.
fn get_property_list(&self) -> &[PropertyInfo];
fn get_property_list(&self) -> Vec<PropertyInfo>;

/// A list of all the methods a script exposes to the engine.
fn get_method_list(&self) -> &[MethodInfo];
fn get_method_list(&self) -> Vec<MethodInfo>;

/// Method invoker for Godot's virtual dispatch system. The engine will call this function when it wants to call a method on the script.
///
Expand Down Expand Up @@ -150,11 +152,11 @@ impl<T: ScriptInstance + ?Sized> ScriptInstance for Box<T> {
self.as_ref().get_property(name)
}

fn get_property_list(&self) -> &[PropertyInfo] {
fn get_property_list(&self) -> Vec<PropertyInfo> {
self.as_ref().get_property_list()
}

fn get_method_list(&self) -> &[MethodInfo] {
fn get_method_list(&self) -> Vec<MethodInfo> {
self.as_ref().get_method_list()
}

Expand Down Expand Up @@ -219,6 +221,8 @@ type ScriptInstanceInfo = sys::GDExtensionScriptInstanceInfo2;
struct ScriptInstanceData<T: ScriptInstance> {
inner: RefCell<T>,
script_instance_ptr: *mut ScriptInstanceInfo,
property_list: Mutex<HashMap<*const sys::GDExtensionPropertyInfo, Vec<PropertyInfo>>>,
method_list: Mutex<HashMap<*const sys::GDExtensionMethodInfo, Vec<MethodInfo>>>,
}

impl<T: ScriptInstance> Drop for ScriptInstanceData<T> {
Expand Down Expand Up @@ -290,6 +294,8 @@ pub fn create_script_instance<T: ScriptInstance>(rs_instance: T) -> *mut c_void
let data = ScriptInstanceData {
inner: RefCell::new(rs_instance),
script_instance_ptr: instance_ptr,
property_list: Default::default(),
method_list: Default::default(),
};

let data_ptr = Box::into_raw(Box::new(data));
Expand Down Expand Up @@ -364,13 +370,13 @@ mod script_instance_info {
/// # Safety
///
/// - The returned `*const T` is guaranteed to point to a list that has an equal length and capacity.
fn transfer_ptr_list_to_godot<T>(ptr_list: Vec<T>, list_length: &mut u32) -> *const T {
fn transfer_ptr_list_to_godot<T>(ptr_list: Box<[T]>, list_length: &mut u32) -> *mut T {
*list_length = ptr_list.len() as u32;

let ptr = Box::into_raw(ptr_list.into_boxed_slice());
let ptr = Box::into_raw(ptr_list);

// SAFETY: `ptr` was just created in the line above and should be safe to dereference.
unsafe { (*ptr).as_ptr() }
unsafe { (*ptr).as_mut_ptr() }
}

/// The returned pointer's lifetime is equal to the lifetime of `script`
Expand Down Expand Up @@ -487,23 +493,32 @@ mod script_instance_info {
) -> *const sys::GDExtensionPropertyInfo {
let ctx = || format!("error when calling {}::get_property_list", type_name::<T>());

let property_list = handle_panic(ctx, || {
let (property_list, property_sys_list) = handle_panic(ctx, || {
let instance = instance_data_as_script_instance::<T>(p_instance);

let property_list: Vec<_> = borrow_instance(instance)
.get_property_list()
let property_list = borrow_instance(instance).get_property_list();

let property_sys_list: Box<[_]> = property_list
.iter()
.map(|prop| prop.property_sys())
.collect();

property_list
(property_list, property_sys_list)
})
.unwrap_or_default();

// SAFETY: list_length has to be a valid pointer to a u32.
let list_length = unsafe { &mut *r_count };
let return_pointer = transfer_ptr_list_to_godot(property_sys_list, list_length);

let instance = instance_data_as_script_instance::<T>(p_instance);
instance
.property_list
.lock()
.expect("Mutex should not be poisoned")
.insert(return_pointer, property_list);
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transfer_ptr_list_to_godot(property_list, list_length)
return_pointer
}

/// # Safety
Expand All @@ -516,23 +531,33 @@ mod script_instance_info {
) -> *const sys::GDExtensionMethodInfo {
let ctx = || format!("error when calling {}::get_method_list", type_name::<T>());

let method_list = handle_panic(ctx, || {
let (method_list, method_sys_list) = handle_panic(ctx, || {
let instance = instance_data_as_script_instance::<T>(p_instance);

let method_list: Vec<_> = borrow_instance(instance)
.get_method_list()
let method_list = borrow_instance(instance).get_method_list();

let method_sys_list = method_list
.iter()
.map(|method| method.method_sys())
.collect();

method_list
(method_list, method_sys_list)
})
.unwrap_or_default();

// SAFETY: list_length has to be a valid pointer to a u32.
let list_length = unsafe { &mut *r_count };
let return_pointer = transfer_ptr_list_to_godot(method_sys_list, list_length);

let instance = instance_data_as_script_instance::<T>(p_instance);

transfer_ptr_list_to_godot(method_list, list_length)
instance
.method_list
.lock()
.expect("mutex should not be poisoned")
.insert(return_pointer, method_list);

return_pointer
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}

/// # Safety
Expand Down Expand Up @@ -561,6 +586,16 @@ mod script_instance_info {
// and therefore should have the same length as before. get_propery_list_func
// also guarantees that both vector length and capacity are equal.
let _drop = transfer_ptr_list_from_godot(p_prop_info, length);

// now drop the backing data
let instance = instance_data_as_script_instance::<T>(p_instance);

let _drop = instance
.property_list
.lock()
.expect("mutex should not be poisoned")
.remove(&p_prop_info)
.expect("we can not free a list that has not been allocated");
}

/// # Safety
Expand Down
8 changes: 4 additions & 4 deletions itest/rust/src/builtin_tests/script/script_instance_tests.rs
Original file line number Diff line number Diff line change
Expand Up @@ -116,12 +116,12 @@ impl ScriptInstance for TestScriptInstance {
}
}

fn get_property_list(&self) -> &[PropertyInfo] {
&self.prop_list
fn get_property_list(&self) -> Vec<PropertyInfo> {
self.prop_list.clone()
}

fn get_method_list(&self) -> &[MethodInfo] {
&self.method_list
fn get_method_list(&self) -> Vec<MethodInfo> {
self.method_list.clone()
}

fn call(
Expand Down
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