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Update Metal depth camera and selection buffer shaders to match #446 #498

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Commits on Dec 1, 2021

  1. [Metal] update depth camera and selection buffer shaders to match gaz…

    …ebosim#446
    
    - Add new param colorTexResolution to the selection buffer shader
    - Implement the Metal equivalent of texelFetch in the shaders
    
    Signed-off-by: Rhys Mainwaring <rhys.mainwaring@me.com>
    srmainwaring committed Dec 1, 2021
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