You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The Game.write function documentation advertises that "efg" and "nfg" are valid options for the format; however, these are not implemented.
For "efg" this is maybe not that interesting, but for "nfg" it is somewhat relevant (if someone wanted to write out the strategic form of an extensive game, for some reason).
This applies to 16.1.x and 16.2.0.
The text was updated successfully, but these errors were encountered:
We want to keep "native". It's that "efg" and "nfg" are claimed by the documentation to work, and they do not!
I believe this should just be a matter of handling the "efg" and "nfg" options in the WriteGame wrapper function in util.h, as the corresponding C++ Write function on games is supposed to handle this. But we need to check it does!
The
Game.write
function documentation advertises that "efg" and "nfg" are valid options for the format; however, these are not implemented.For "efg" this is maybe not that interesting, but for "nfg" it is somewhat relevant (if someone wanted to write out the strategic form of an extensive game, for some reason).
This applies to 16.1.x and 16.2.0.
The text was updated successfully, but these errors were encountered: