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This repository has been archived by the owner on Apr 29, 2019. It is now read-only.
The tool offers a way to randomize card types, so a card that originally is a monster card could become a magic card. Right now if that is the case and you play the card it doesn't do anything at all, which blows.
Reverse Engineer/Debug the game to find out how magic cards and their effects are linked together, so a randomized magic card can have a random effect as well.
Help is appreciated on this.
The text was updated successfully, but these errors were encountered:
The tool offers a way to randomize card types, so a card that originally is a monster card could become a magic card. Right now if that is the case and you play the card it doesn't do anything at all, which blows.
Reverse Engineer/Debug the game to find out how magic cards and their effects are linked together, so a randomized magic card can have a random effect as well.
Help is appreciated on this.
The text was updated successfully, but these errors were encountered: