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com.inochi2d.inochi-creator.metainfo.xml
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com.inochi2d.inochi-creator.metainfo.xml
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<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop">
<id>com.inochi2d.inochi-creator</id>
<name>Inochi Creator</name>
<summary>Tool to create and edit Inochi2D puppets</summary>
<developer id="com.inochi2d">
<name>Luna the Foxgirl</name>
</developer>
<launchable type="desktop-id">com.inochi2d.inochi-creator.desktop</launchable>
<metadata_license>CC0-1.0</metadata_license>
<project_license>BSD-2-Clause</project_license>
<description>
<p>Inochi2D is a framework for realtime 2D puppet animation which can be used for VTubing,
game development and digital animation.</p>
<p>Inochi Creator is a tool that lets you create and edit Inochi2D puppets.</p>
</description>
<screenshots>
<screenshot type="default">
<caption>Title screen</caption>
<image type="source">https://user-images.githubusercontent.com/7032834/194462402-74c4a3e0-50ca-4b50-8e8d-164d97371f5a.png</image>
</screenshot>
</screenshots>
<releases>
<release version="0.8.6" date="2024-09-20">
<description>
<p>Changelog</p>
<ul>
<li>minor bug fixes in v0.8.5 by @seagetch in #361</li>
<li>Enhancement of automesh: added grid mesh configuration. by @seagetch in #362</li>
<li>New Viewport Zooming Control by @r888800009 in #383</li>
<li>Add Mirror Viewport Feature by @r888800009 in #384</li>
<li>Duplicate Dialog return value avoids mistakes reuse reference by @r888800009 in #393</li>
<li>Fixed Mirror View and Flip Pairings igButton Label Collision by @r888800009 in #385</li>
<li>Fixed animation create crash when import PSD or KRA by @r888800009 in #386</li>
<li>Save to temp to prevent file corruption by @r888800009 in #388</li>
<li>feat: show/hide Mesh Group Child Nodes Bounds by @r888800009 in #394</li>
<li>Feature: Preserving Folder Structure by @r888800009 in #395</li>
<li>Settings: Handle corrupted settings file and provide error dialog by @r888800009 in #396</li>
<li>Use memmove to prevent ASAN memcpy-param-overlap in release build by @r888800009 in #397</li>
<li>Experimental: Add SizeSort for Viewport Right Click Menu Sorting by @r888800009 in #398</li>
<li>animlist.d: Add duplicate animation option to animlist panel by @r888800009 in #405</li>
<li>Add support for opening .inx files when DRAG n DROP by @r888800009 in #403</li>
<li>Added autoConnect Feature by @r888800009 in #401</li>
<li>Feature: Add polygonal lasso tool for meshedit by @r888800009 in #409</li>
<li>fix: apply one-time transformation to MeshGroupNode drawing by @r888800009 in #407</li>
<li>Refactored and Allow inspector node icon toggle by @r888800009 in #408</li>
<li>Fixed calculation of mouse position when rotation of X/Y is set. by @seagetch in #410</li>
<li>Add validation for camera size to prevent crashes and close pipe by @r888800009 in #411</li>
<li>Feature: Add Node Filter and Support Shift Selection in NodesPanel by @r888800009 in #404</li>
<li>Simplified Chinese translations for 0.8.6, since 0.8.1. by @Richardn2002 in #413</li>
<li>Features: scrolling when parameter arm selection by @r888800009 in #406</li>
<li>Fix Lasso Tooltip by @r888800009 in #416</li>
<li>Pt-BR translation by @yussuna in #414</li>
<li>zh-TW.po translation and fix ja.po, zh-CN.po icon, doc by @r888800009 in #420</li>
<li>Add translation validation script and update documentation by @r888800009 in #417</li>
<li>0.8.6 New Feature Fixes by @r888800009 in #415</li>
<li>Spanish translation update by @grillo-delmal in #422</li>
</ul>
</description>
</release>
<release version="0.8.5" date="2024-05-26">
<description>
<p>Changelog</p>
<ul>
<li>Update translation files and Spanish translation by @grillo-delmal in #334</li>
<li>[Feature] Add extra map modes that work with flipped axis to Simple Physics by @grillo-delmal in #339</li>
<li>Restore Edge Tool tooltip and icon by @grillo-delmal in #341</li>
<li>Fix Krita document import tooltip by @lucasms07 in #350</li>
<li>Fix path deform tool crashing on meshless nodes by @grillo-delmal in #344</li>
<li>Fix crash when iterating into unpaired flip pairings by @grillo-delmal in #345</li>
</ul>
</description>
</release>
<release version="0.8.4" date="2024-02-28">
<url>https://github.com/Inochi2D/inochi-creator/releases/tag/v0.8.4</url>
<description>
<p>Changelog</p>
<ul>
<li>Added deformation brush (@seagetch in #328)</li>
<li>Added node icons to Flip Pairing window (@grillo-delmal in #326)</li>
<li>Added nagscreen support</li>
<li>Added nagscreen for demo version</li>
<li>Updated Inochi Creator macOS info</li>
<li>Updated the macOS version Inochi Creator is built on</li>
<li>Fixed discovery of libSDL on macOS</li>
<li>Fixed paste behaviour for keypoints (@seagetch in #322)</li>
<li>Fixed composite node children not being shown in vertex edit mode (@seagetch in #323)</li>
<li>Fixed mirror deformation attempting to mirror non-drawable nodes (@grillo-delmal in #327)</li>
<li>Fixed github runner homebrew install breaking everything, again...</li>
</ul>
</description>
</release>
<release version="0.8.3" date="2023-09-16">
<url>https://github.com/Inochi2D/inochi-creator/releases/tag/v0.8.3</url>
<description>
<p>Changelog</p>
<ul>
<li>Added new buttons to switch tool modes</li>
<li>Added partial deformation support</li>
<li>Added support for nesting MeshGroup deformation in the editor</li>
<li>Improved the readability of deformations when stacked</li>
<li>Updated Japanese translation</li>
<li>Updated Welcome dialog</li>
<li>Fixed invalid flip pairing config</li>
</ul>
</description>
</release>
<release version="0.8.2" date="2023-08-12">
<url>https://github.com/Inochi2D/inochi-creator/releases/tag/v0.8.2</url>
<description>
<p>Changelog</p>
<ul>
<li>Added configuration UI for Inochi2D/inochi2d#50 (@seagetch)</li>
<li>Updated ja.po (@seagetch)</li>
<li>Updated Inochi2D to 0.8.3</li>
<li>Fixed crash when editing meshgroup in some conditions (@seagetch)</li>
</ul>
</description>
</release>
<release version="0.8.1" date="2023-07-09">
<url>https://github.com/Inochi2D/inochi-creator/releases/tag/v0.8.1</url>
<description>
<p>Changelog</p>
<ul>
<li>Added flatpak nightly builds (@grillo-delmal)</li>
<li>Added translation target (@scrwnl)</li>
<li>Added new installer for Windows</li>
<li>Added new UI elements to make the UI easier to read for colorblind users.</li>
<li>Added support for importing Krita documents (@otrocodigo)</li>
<li>Removed unreferenced translations (@scrwnl)</li>
<li>Updated spanish translation for v0.8.1 (@grillo-delmal)</li>
<li>Update dzh_CN translations for v0.8.1 (@Richardn2002)</li>
<li>Updated Japanese translation. (@seagetch)</li>
<li>Updated organisation of build scripts (@grillo-delmal)</li>
<li>Updated Inochi2D dependency to 0.8.2</li>
<li> Added "Glow (Add) option for blending mode</li>
<li> Added "Destination In" option for blending mode</li>
<li> Added multistage blending support, you can now combine the new blending modes and emission/bumpmap textures.</li>
<li> Fixed blending modes on Intel and AMD GPUs</li>
<li> Fixed blending modes for older GPUs that do not support coherent blending extensions.</li>
<li> Updated shaders to make recoloring affect emission textures.</li>
<li> Removed superfluous NV extension from blending.</li>
<li> Optimized blending and drawing code.</li>
<li>Fixed set from mirror sometimes not working (@seagetch)</li>
<li>Fixed workflow to work with resource cleanup (@grillo-delmal)</li>
<li>Fixed weird rotation behaviors by on-screen handle. (@seagetch)</li>
<li>Fixed a crash when trying to removed vertices that were mirrored by axis (@seagetch)</li>
<li>Fixed a bug where Inochi Creator would crash if a node used as a mask source was removed (@seagetch)</li>
<li>Fixed a crash when closing a top level window in the window stack.</li>
<li>Fixed uncaught circular dependency when moving nodes around</li>
<li>Fixed badge for nightly builds in README</li>
<li>Fixed potential model corruption due to invalid serialization of NaN values.</li>
<li>Fixed a crash when opening the flip config window (@seagetch)</li>
<li>Fixed a crash when pasting parameter items with incompatibilities</li>
</ul>
</description>
</release>
<release version="0.8.0" date="2023-05-02">
<url>https://github.com/Inochi2D/inochi-creator/releases/tag/v0.8.0</url>
<description>
<p>Changelog</p>
<ul>
<li>Added tools for creating Animations</li>
<li>Added Video Export support for Animations</li>
<li>Added Mesh Group Node</li>
<li>Added Flip Pairings system</li>
<li>Added Advanced Blending Modes</li>
<li>Updated ja.po by @seagetch</li>
<li>[ja] translation fix by @scrwnl</li>
<li>[ja] fix typo by @scrwnl</li>
<li>Post 0 7 4 by @seagetch</li>
<li>Added roughly mirrored algorithm for automesh by @seagetch</li>
<li>Add spanish translation by @p-yukusai</li>
<li>Fix some typos by @p-yukusai</li>
<li>Flip deformation, and auto recalculation of mesh on vertex addition / removal. by @seagetch</li>
<li>Add German translations (both formal and informal) by @0x5066</li>
<li>Update ja.po by @scrwnl</li>
<li>On screen edit by @seagetch</li>
<li>Modifier key handling improvement for on-screen edit (scaling) by @seagetch</li>
<li>Updated extrapolation algorithm for automesh. by @seagetch</li>
<li>on-screen-edit: Show operation handles only when edit mode is ModelEdit. by @seagetch</li>
<li>Zh translation nov5 2022 by @LovelyA72</li>
<li>Fix translation by @LovelyA72</li>
<li>Albedo zhcn tl fix by @LovelyA72</li>
<li>Edit multiple parts at once. by @seagetch</li>
<li>Improvement of multi-select edit. by @seagetch</li>
<li>Path Deformation for Non-Drawable Node object. by @seagetch</li>
<li>Fix some bugs about multi-edit. by @seagetch</li>
<li>Undo/Parameter change bug fix refinement for multi-edit path by @seagetch</li>
<li>multi-edit: Fix bugs: transformation matrix is not updated when T/R/S is changed during edit of armed parameter. by @seagetch</li>
<li>Update template.pot, ja.po by @scrwnl</li>
<li>Refactoring step1 for MeshEditor by @seagetch</li>
<li>Implemented undo/redo for mesh generation / edit mode. by @seagetch</li>
<li>Fix bug #171 and other bugs. by @seagetch</li>
<li>Fixed bug #174 by @seagetch</li>
<li>Fix bug #143. by @seagetch</li>
<li>Fix bug #177, #178, and #180 by @seagetch</li>
<li>Two enhancement for the path deformation tool. by @seagetch</li>
<li>Fix bug #186 by @seagetch</li>
<li>Fix weird behavior of undo/redo for path tool. by @seagetch</li>
<li>Auto-flipping by @seagetch</li>
<li>Meshgroup adaptation for creator. by @seagetch</li>
<li>Drag handle: Support Non-Part node, and multiple node translation. by @seagetch</li>
<li>Meshgroup: fix display in vertex edit mode. by @seagetch</li>
<li>Meshgroup: bug fixes around internal cache data management of MeshGroup. by @seagetch</li>
<li>Fix spanish translation by @grillo-delmal</li>
<li>Meshgroup2: grid tool. by @seagetch</li>
<li>bug fix: occasional crash on mesh vertex update. by @seagetch</li>
<li>bug fix: "Flip deform" deforms correctly even if target Part is not selected. by @seagetch</li>
<li>Suggestion to change parameter structure in the model. by @seagetch</li>
<li>Rework on MeshEditor for deformation manipulation. by @seagetch</li>
<li>Fix INP export crash by @seagetch</li>
<li>Bug fix: avoid crash for some cases on vertex removal. by @seagetch</li>
<li>Adjust-origin: adjust center of nodes / meshgroups from bounding box of children. by @seagetch</li>
<li>Copy / paste / paste and horizontal flip operation for parameter menu by @seagetch</li>
<li>Flipconfig save by @seagetch</li>
<li>bug fix: Parameters moved from root to Parameter Group is not handled correctly. by @seagetch</li>
<li>Some fixes around grid tool, and rest of MeshGroup extension. by @seagetch</li>
<li>bug fix: workaround for #109 and #233 by @seagetch</li>
<li>Put crash logs in the appropriate directories on POSIX systems by @orowith2os</li>
<li>Add function to autosave the project by @pankern</li>
<li>Replace spawnShell() with browse() by @scrwnl</li>
<li>update italian translation by @adryzz</li>
<li>Update Spanish translation by @grillo-delmal</li>
<li>Filtering bindings to show only bindings for selected nodes. by @seagetch</li>
<li>Initial Zh translation 0.8 by @LovelyA72</li>
<li>Update Spanish translation in es.po by @p-yukusai</li>
<li>Fix bugs of mirrored flipping. by @seagetch</li>
<li>Fix malformed undo history for autoflip by @seagetch</li>
<li>update italian translation by @adryzz</li>
<li>Updated the German translations by @0x5066</li>
<li>Spanish translation review by @grillo-delmal</li>
</ul>
</description>
</release>
<release version="0.7.4.1" date="2022-10-10">
<url>https://github.com/Inochi2D/inochi-creator/releases/tag/v0.7.4.1</url>
<description>
<p>Changelog</p>
<ul>
<li>Added support for xdg-desktop-portal on Linux</li>
<li>Added link buttons</li>
<li>Added welcome screen</li>
<li>Added banner illustration by 七乃ななせ</li>
<li>Added shadowed text widget</li>
<li>Added a new Inochi Creator icon</li>
<li>Added new fancy texture slot</li>
<li>Added support for editing post processing textures</li>
<li>Added ability to convert albedo textures to emmission textures</li>
<li>Added right click menu in viewport for part selection</li>
<li>Added model export dialog</li>
<li>Added new Camera node</li>
<li>Added image export</li>
<li>Added border scroll to nodes list when dragging nodes around</li>
<li>Added parameter groups with coloration support</li>
<li>Added internal support for custom toolbars</li>
<li>Added experimental timeline in InExperimental</li>
<li>Added new issue templates for bug reporting and feature requests</li>
<li>Added links in the help menu for bug reporting and feature requests</li>
<li>Updated Japanese translation</li>
<li>Updated Chinese translations</li>
<li>Updated Danish translation</li>
<li>Updated italian translation</li>
<li>Updated shortcut handling</li>
<li>Updated UI scaling implementation (still work in progress)</li>
<li>Updated UI settings window with a new design</li>
<li>Updated parameter axes with a new design</li>
<li>Updated look of categories in the inspector</li>
<li>Updated look and functionality of the viewport</li>
<li>Updated the look and functionality of mesh editing</li>
<li>Updated light theme</li>
<li>Changed packaging format on Linux to Flatpak</li>
<li>Changed how parameters are displayed when editing</li>
<li>Changed minimum window size to 960x720</li>
<li>Changed Gizmo settings to be in a submenu</li>
<li>Fixed multiple textures conflicting on PSD merge</li>
<li>Fixed rendering of armed parameters</li>
<li>Fixed various imgui assert crashes</li>
<li>Fixed path corruption in previous projects list</li>
<li>Fixed physics being enabled when editing deformation</li>
<li>Fixed null terminator in string input</li>
<li>Fixed undo system for parameter editing</li>
<li>Fixed undo system for moving node around</li>
<li>Fixed language selection not showing language name in their native language</li>
<li>Fixed ordering of language selection</li>
<li>Fixed parameters not getting disarmed on project load</li>
<li>Fixed Wayland detection code</li>
<li>Fixed accuracy camera auto focus functionality</li>
<li>Fixed some windows not running their quit functionality when closed</li>
<li>Fixed display of gravity units in Puppet inspector</li>
<li>Fixed vertex offset during merge being applied wrong</li>
<li>Fixed center node/Viewport accidentally being a dockable node</li>
<li>Fixed icon on Linux with X11 being wrong</li>
<li>Removed LTO compilation</li>
<li>Removed Test Mode temporarily</li>
</ul>
</description>
</release>
</releases>
<url type="homepage">https://lunafoxgirlvt.itch.io/inochi-creator</url>
<url type="bugtracker">https://github.com/Inochi2D/inochi-creator/issues</url>
<url type="help">https://docs.inochi2d.com</url>
<url type="donation">https://inochi2d.com/#donate</url>
<url type="vcs-browser">https://github.com/Inochi2D/inochi-creator</url>
<url type="contribute">https://github.com/Inochi2D/inochi-creator</url>
<categories>
<category>Graphics</category>
</categories>
<recommends>
<control>pointing</control>
<control>keyboard</control>
</recommends>
<content_rating type="oars-1.1"/>
</component>