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chore(release): Publish 0.13.1 (#93)
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```
Package Name   Current Version   Updated Version   Update Reason
forge2d        0.13.0            0.13.1            manual versioning
```
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spydon authored Aug 6, 2024
1 parent 130994e commit e417dc4
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21 changes: 21 additions & 0 deletions CHANGELOG.md
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All notable changes to this project will be documented in this file.
See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.

## 2024-08-06

### Changes

---

Packages with breaking changes:

- There are no breaking changes in this release.

Packages with other changes:

- [`forge2d` - `v0.13.1`](#forge2d---v0131)

---

#### `forge2d` - `v0.13.1`

- **REFACTOR**: Don't use static for Distance and Collision ([#92](https://github.com/flame-engine/forge2d/issues/92)). ([130994e1](https://github.com/flame-engine/forge2d/commit/130994e1f109071c690d4a8a970b28e106d9625e))


## 2024-04-05

### Changes
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2 changes: 1 addition & 1 deletion packages/benchmark/pubspec.yaml
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dependencies:
build_runner: ^2.4.5
build_web_compilers: ^4.0.3
forge2d: ^0.13.0
forge2d: ^0.13.1

dev_dependencies:
flame_lint: ^1.1.1
4 changes: 4 additions & 0 deletions packages/forge2d/CHANGELOG.md
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## 0.13.1

- **REFACTOR**: Don't use static for Distance and Collision ([#92](https://github.com/flame-engine/forge2d/issues/92)). ([130994e1](https://github.com/flame-engine/forge2d/commit/130994e1f109071c690d4a8a970b28e106d9625e))

## 0.13.0

> Note: This release has breaking changes.
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2 changes: 1 addition & 1 deletion packages/forge2d/example/pubspec.yaml
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sdk: ">=3.0.0 <4.0.0"

dependencies:
forge2d: ^0.13.0
forge2d: ^0.13.1

dev_dependencies:
build_runner: ^2.4.5
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2 changes: 1 addition & 1 deletion packages/forge2d/pubspec.yaml
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name: forge2d
version: 0.13.0
version: 0.13.1
description: A 2D physics engine for Dart (based on Box2D), also works with the Flame game engine in Flutter
homepage: https://github.com/flame-engine/forge2d

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