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fix: Step time in SpriteAnimation must be positive #1387
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spydon
approved these changes
Feb 20, 2022
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Lgtm!
spydon
requested review from
luanpotter,
erickzanardo,
renancaraujo and
wolfenrain
February 20, 2022 14:58
wolfenrain
approved these changes
Feb 21, 2022
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LGTM
erickzanardo
approved these changes
Feb 21, 2022
Co-authored-by: Erick <erickzanardoo@gmail.com>
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Description
SpriteAnimation
class now ensures that all animation frames have positive durations. If not, theupdate()
method would go into an infinite loop.Current constructors in SpriteAnimation converted into factory constructors so that validity checks can all be made in a single place.
Also make sure that non-looping single-frame
SpriteAnimation
works correctly and calls theonComplete
callback after the frame ends.Checklist
fix:
,feat:
,docs:
etc).docs
and added dartdoc comments with///
.examples
.Breaking Change
Related Issues
Closes #1372
Closes #1379