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Crowd Control--in case it isn't known--is a streaming app that allows viewers to interact with a game.
Since you guys are deep inside the code, I was wondering if integrating the ability to connect to CC was something you might be interested in.
I stream Silent Hill 2: Enhanced Edition quite a bit and was spit-balling some ideas for how it could work for SH2. I have no idea how difficult this is to implement but I'd like to share. Worst case, nothing happens. Doesn't hurt to ask, you know? Most of these below would be on a timer and expire after time is up or change upon entering an area require a load screen.
Spawn normal monsters (Lying Figure, Mannequin, Nurse, Abstract Daddy)
Give/take health
Give/take ammo
Randomize bullet adjust
Randomize blood color
Disable radio
Disable flashlight
Disable map
Increase/decrease movement speed
Cosmetics (color, size, etc.)
Load and play SFX from a selection of available sounds
Spawn Labyrinth Pyramid Head in area on room change
Warp to random room in level area (i.e. Apartments) on room change
Warp to Dog Room? (allow return to previous door)
Play as Maria on room change
Force Great Knife equipped
Play tripping animation
Upgrade/downgrade Hyper Spray
Enable Maria follower on room change until timer depletes then disable upon room change
Pure darkness (only James visible or lowest brightness setting?)
Enable/disable fog
Force constant 'L2' camera focus
The text was updated successfully, but these errors were encountered:
Crowd Control--in case it isn't known--is a streaming app that allows viewers to interact with a game.
Since you guys are deep inside the code, I was wondering if integrating the ability to connect to CC was something you might be interested in.
I stream Silent Hill 2: Enhanced Edition quite a bit and was spit-balling some ideas for how it could work for SH2. I have no idea how difficult this is to implement but I'd like to share. Worst case, nothing happens. Doesn't hurt to ask, you know? Most of these below would be on a timer and expire after time is up or change upon entering an area require a load screen.
The text was updated successfully, but these errors were encountered: