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This is consequential of both the RVS and the RV itself updating roomLoading. Previously, a room was considered loaded when peaking was successful. RVS now sets roomLoading to false once the room alias has been resolved.
Solution: use peekLoading or something to separate the state. roomLoading is a slight misnomer, it's more like roomAliasLoading.
The text was updated successfully, but these errors were encountered:
Actually this seems to be caused by something else. RoomViewhas coupled state.room and state.roomLoading such that a spinner will only displayed if room is falsey and roomLoading is true. But roomLoading becomes false once the alias has been resolved (by RoomViewStore) and not when the room becomes truthy.
This is consequential of both the RVS and the RV itself updating
roomLoading
. Previously, a room was considered loaded when peaking was successful. RVS now setsroomLoading
to false once the room alias has been resolved.Solution: use
peekLoading
or something to separate the state.roomLoading
is a slight misnomer, it's more likeroomAliasLoading
.The text was updated successfully, but these errors were encountered: