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in ResponsiveAnalogRead.h, float smoothValue; may cause problems (I had a problem in one of my projects where different hardware initialised with different values). Should possibly be float smoothValue = 0.0;
The text was updated successfully, but these errors were encountered:
in ResponsiveAnalogRead.h,
float smoothValue;
may cause problems (I had a problem in one of my projects where different hardware initialised with different values). Should possibly befloat smoothValue = 0.0;
The text was updated successfully, but these errors were encountered: