On the game DVD, you will find 'STTNG.ZIP' which contains the following files:
Extension | Description | Number | Interesting Files | afu_to_png | afu_to_json | afu_to_wav |
---|---|---|---|---|---|---|
3DR | 9 | |||||
3DV | 49 | |||||
ANM | animation (same format as .mrg) | 1 | phaser.anm | ✔️ | ||
AST | multiple (see below) |
3 | ||||
⋮ | Panel background image | 2 | astropnl.ast, compupnl.ast | ✔️ | ||
⋮ | List of sector names | 1 | sector.ast | ✔️ | ||
BIN | tactics | 17 | ✔️ | |||
BST | multiple (see below) |
3003 | ||||
⋮ | objects | 2561 | o_######.bst | ✔️ | ||
⋮ | phaser info | 97 | p_######.bst | ✔️ | ||
⋮ | terminal display text | 10 | t_######.bst | ✔️ | ||
⋮ | conversations | 182 | w{world}c###.bst | ✔️ | ||
⋮ | conversations index | 8 | w_{world}con.bst | ✔️ | ||
⋮ | screens index | 9 | w_{world}scrn.bst | ✔️ | ||
⋮ | screen startups | 9 | w_{world}strt.bst | ✔️ | ||
⋮ | screen objects | 126 | w{world}##obj.bst | ✔️ | ||
⋮ | 1 | worlname.bst | ✔️ | |||
DAT | multiple (see below) |
15 | ||||
⋮ | cursors | 2 | cursor.dat, waitcurs.dat | ✔️ | ||
⋮ | alert levels settings | 5 | level{alert}.dat | ✔️ | ||
⋮ | advice index | 6 | w{world}a000.dat | ✔️ | ||
⋮ | triggers | 1 | trigger.dat | ✔️ | ||
⋮ | astrogation state | 1 | ast_stat.dat | ✔️ | ||
DB | multiple (see below) |
3 | ||||
⋮ | astrogation database | 2 | astro.db, astromap.db | ✔️ | ||
⋮ | computer database | 1 | computer.db | ✔️ | ✔️ | |
IMG | image (mostly 3d textures) | 197 | ✔️ | |||
DMG | list of .img files | 7 | enterprs.dmg | |||
no ext |
multiple (see below) |
2 | ||||
⋮ | 1 | list | ||||
⋮ | computer state | 1 | compstat | ✔️ | ||
FON | font | 10 | ✔️ | |||
FVF | 27 | |||||
LBM | 4 | |||||
MAP | Maps from object_id to * | 3 | icon.map, movie.map, phaser.map | ✔️ | ||
MAC | audio (sound effects) | 103 | ✔️ | |||
LST | list (index of sprites) | 1 | sprites.lst | ✔️ | ||
MRG | menu graphics | 11 | ✔️ | |||
MTL | 55 | |||||
MTR | 9 | |||||
PAL | colour palette | 1 | standard.pal | ✔️ | ||
PC1 | 9 | |||||
PC2 | 9 | |||||
PC3 | 9 | |||||
PC4 | 9 | |||||
PC5 | 9 | |||||
PC6 | 9 | |||||
PIC | 4 | |||||
RAC | audio (ambient) | 69 | ✔️ | |||
RM | background image (room?) | 5 | bridge.rm, transp.rm, viewscr.rm | ✔️ | ||
SCR | multiple (see below) |
153 | ||||
⋮ | world screen background | 73 | sb{world}{screen}.scr | ✔️ | ||
⋮ | world | 6 | sl{world}.scr | ✔️ | ||
⋮ | world screen polygons | 74 | st{world}{screen}.scr | ✔️ | ||
SPR | sprite | 666 | ✔️ | ✔️ | ||
SPT | sprite (transporter room) | 9 | ✔️ | ✔️ | ||
TXT | text (credits) | 2 | ||||
VAC | audio (voice) | 10182 | ✔️ | |||
⋮ | computer status alerts | 23 | cm_###.vac | ✔️ | ||
⋮ | object descriptions | 1170 | ##l#{character}##.vac | ✔️ | ||
⋮ | triggered speech | 63 | ##t#{character}##.vac | ✔️ | ||
⋮ | conversation | 7235 | fe{character}####.vac | ✔️ | ||
⋮ | conversation | 1691 | ####{character}##.vac | ✔️ |
In your install directory, you will find some additional files not included above:
Extension | Description | Number | Interesting Files | afu_to_png | afu_to_json | afu_to_wav |
---|---|---|---|---|---|---|
SAVEGAME.# | '#' is a number from 0-9 | 10 | In development |
The following enumerations are used in file names:
- 00 - Picard
- 01 - Riker (number one, of course)
- 02 - Data
- 03 - Troi
- 04 - Worf
- 05 - Crusher
- 06 - La Forge
- 07 - Carlstrom
- 08 - Butler
- 09 - Computer
- ff - other characters
- 00 -
- 02 - Allanor
- 03 - Morassia
- 04 - Mertens Orbital Station
- 05 - Frigis (Shonoisho Epsilon VI)
- 06 - Unity Device
- 07 - Horst III
- 10 - Combat
- 5f - Enterprise Bridge