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Support for previewing model animations #158

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BreakinBenny opened this issue Jun 27, 2024 · 4 comments
Open

Support for previewing model animations #158

BreakinBenny opened this issue Jun 27, 2024 · 4 comments
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enhancement New feature or request

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@BreakinBenny
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Describe Your Suggestion

Currently, VPKEdit does not let us view model animations whereas HLMV++ does. This is best demonstrated when you load up a .MDL file without .VTX files, which gives us the Error placeholder instead of drawing a skeleton and a list of animations.

But maybe that's not really the point of this application…?

@BreakinBenny BreakinBenny added the enhancement New feature or request label Jun 27, 2024
@craftablescience
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I haven't added animation parsing to the MDL parser yet, so when I do I'll add that functionality to VPKEdit. Interesting to see VTX files aren't required, I didn't know that was a thing

@BreakinBenny
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I haven't added animation parsing to the MDL parser yet, so when I do I'll add that functionality to VPKEdit. Interesting to see VTX files aren't required, I didn't know that was a thing

Yes, well for starters the stock HLMVs (including SFM's which I just tested, I'm sure it's the same with CS:GO's SDK) refuse to load models that lack vertices.

@craftablescience
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I think I am going to keep VTX files as a requirement, all Valve official models require them and I've never seen a use for a model without them

@BreakinBenny
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Kinda expected that, and HLMV++ already allows viewing models with skeleton animations, with or without vertices.

@craftablescience craftablescience changed the title Support for previewing animations, even if no model exists Support for previewing model animations Jun 27, 2024
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