-
Notifications
You must be signed in to change notification settings - Fork 0
/
dijkstra.cpp
176 lines (144 loc) · 3.66 KB
/
dijkstra.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
// An implentation of Dijkstras algorithm
// Depends on weights being integers 1...k with k not too large
// Uses a Radix Heap/Priority Queue to do fast insert, getMin, decreaseKey
#include <iostream>
#include <vector>
using namespace std;
#define V_MAX 3
#define INFINITY 999999
struct Edge {
int weight;
int dest;
};
struct Vertex {
vector<Edge> adjList;
};
class Graph {
public:
void addEdge(int from, int to, int weight);
void shortestPath(int source); // prints shortest paths from source to all vertices
private:
Vertex vertices[V_MAX];
};
class RadixPriorityQueue {
public:
RadixPriorityQueue(int max);
void insert(int id, int cost);
void decreaseKey(int id, int from, int to); // from = previous pathCost, to = new pathCost
int dequeueMin(); // remomves id at min and removes that id
bool isEmpty();
private:
vector<int> *table; // an id at index k of the table has pathCost = k
vector<int> infinityRow; // maintain a seperate row for infinity
int mindex; // minimum index
int count;
};
int main() {
Graph g;
// fastest path from 0 to 2 should go through 1
g.addEdge(0, 1, 4);
g.addEdge(1, 2, 3);
g.addEdge(0, 2, 10);
cout << "shortest path from 0" << endl;
g.shortestPath(0);
cout << "shortest path from 1" << endl;
g.shortestPath(1);
cout << "shortest path from 2" << endl;
g.shortestPath(2);
}
void Graph::addEdge(int from, int to, int weight)
{
Edge e = {weight, to};
vertices[from].adjList.push_back(e);
}
void Graph::shortestPath(int source)
{
// first get a sum of all edge weights, get an upper bound on shortest path weight
int upper_bound = 0;
for (int i = 0; i < V_MAX; i++) {
for (auto j = vertices[i].adjList.begin(); j != vertices[i].adjList.end(); j++) {
upper_bound += j->weight;
}
}
// make a radix heap and insert everyone.
RadixPriorityQueue pq(upper_bound);
for (int i = 0; i < V_MAX; i++) {
pq.insert(i, INFINITY);
}
// make a list of path costs and previous nodes, initialize all to 0;
int pathCosts[V_MAX];
int previous[V_MAX];
for (int i = 0; i < V_MAX; i++) {
pathCosts[i] = INFINITY;
previous[i] = -1;
}
pq.decreaseKey(source, INFINITY, 0);
pathCosts[source] = 0;
int v = pq.dequeueMin();
while (!pq.isEmpty()) {
// relax every edge of v
for (auto e = vertices[v].adjList.begin(); e != vertices[v].adjList.end(); e++) {
if (pathCosts[v] + e->weight < pathCosts[e->dest]) {
pq.decreaseKey(e->dest, pathCosts[e->dest], pathCosts[v] + e->weight);
pathCosts[e->dest] = pathCosts[v] + e->weight;
previous[e->dest] = v;
}
}
v = pq.dequeueMin();
}
for (int i = 0; i < V_MAX; i++) {
cout << "to vertex " << i << "\t prev:" << previous[i] << " \t path-cost: " << pathCosts[i] << endl;
}
}
RadixPriorityQueue::RadixPriorityQueue(int max)
{
mindex = 0;
table = new vector<int>[max];
count = 0;
}
void RadixPriorityQueue::insert(int id, int cost)
{
if (cost == INFINITY) {
infinityRow.push_back(id);
}
else {
table[cost].push_back(id);
}
count++;
}
void RadixPriorityQueue::decreaseKey(int id, int from, int to)
{
vector<int> &row = (from == INFINITY) ? infinityRow : table[from];
int i = 0;
while(row[i] != id) {
i++;
}
// replace ith with last, then pop_back
row[i] = *row.end();
row.pop_back();
// now insert id to another row
table[to].push_back(id);
}
int RadixPriorityQueue::dequeueMin()
{
if (count == infinityRow.size()) {
int minVal = infinityRow.back();
infinityRow.pop_back();
count--;
return minVal;
}
else {
while(table[mindex].empty()) {
mindex++;
}
// finally at min at this point
int minVal = table[mindex].back();
table[mindex].pop_back();
count--;
return minVal;
}
}
bool RadixPriorityQueue::isEmpty()
{
return count == 0;
}