You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Currently TileSets can have full collisions assigned to them. However, in a physics based game we want to utilize the collision editor of Tiled in the following way:
Currently TileSets can have full collisions assigned to them. However, in a physics based game we want to utilize the collision editor of Tiled in the following way:
References
The text was updated successfully, but these errors were encountered: